History of
src
/
Frame.cpp
@master
git clone https://git.catseye.tc/linapple/
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Extra safety to assets, fix dumb typo
T. Joseph Carter
5 years ago
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Redo how assets are loaded/managed
T. Joseph Carter
5 years ago
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Let's actually rename the header everywhere
T. Joseph Carter
5 years ago
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Load assets (resources) from BasePath
T. Joseph Carter
5 years ago
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Merge branch 'ghedger' into merge
T. Joseph Carter
5 years ago
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Dup header after merge
T. Joseph Carter
6 years ago
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Merge branch 'master' into catseye
T. Joseph Carter
6 years ago
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Merge branch 'master' into ghedger
T. Joseph Carter
6 years ago
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Merge remote-tracking branch 'blinkdog/master'
T. Joseph Carter
6 years ago
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Incorporate 2b version changes
T. Joseph Carter
6 years ago
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Define locations of resource files in one place, a header file.
Chris Pressey
6 years ago
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Removed resizeability from window, as this is problematic with SDL 1.2. Perhaps if we upgrade to a newer SDL in the future, this can be revisited.
ghedger
6 years ago
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Fix caps lock behavior (see http://sdl.beuc.net/sdl.wiki/SDL_KeyboardEvent).
ghedger
6 years ago
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Global formatting: replace tabs with two spaces.
ghedger
6 years ago
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Implemented very crude screen resize capability.
ghedger
6 years ago
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Cleanup several build warnings, bringing some code into line with modern compiler standards; Remove some redundant files.
ghedger
6 years ago
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Updates to CPU cycle tracking.
ghedger
6 years ago
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Fix -autoboot: the "run" key (F2) needs Ctrl key modifier now.
Chris Pressey
6 years ago
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Initial commit
jvernet
8 years ago
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Remove executable permissions from non-executables; add .gitignore.
Chris Pressey
8 years ago
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Re-added quantitized joystick support (via mouse/mousepad). This is critical for games like Sabotage, which will now work properly. Also, the joystick is far, far more prevalent in Apple ][ software than the mouse...
ghedger
9 years ago
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Add scanlines for certain video modes (F9 to cycle); change default window size to something more friendly to Apple dimensions (divisible by 280 and 192) and to prevent moire effects; renamed a commonly used global variable from to g_videomode. NOTE: There is a TON of cleanup, refactoring, and optimization that can take place in Video.cpp. It should be fast and heavy optimization is justified here as per Amdahls Law.
ghedger
9 years ago
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Remove SHIFT from modifiers for reset, such that reset is now accomplished with CTRL-F2 rather than CTRL-SHIFT-F2.
ghedger
9 years ago
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Use Apple II font for file selection dialog; re-make the font into something more readable.
ghedger
9 years ago
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Added modifier keys to F2 reset to prevent accidental reboots when switching disks (F3); Improved audio significantly: eliminated DC output of speaker data (no click when hitting F1 or F3/F4 anymore!); significantly improved Mockingboard sound quality in games that use 6522 IRQs; improved buffer streaming.
greg
9 years ago
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Modern g++ needs unistd.h to be #include'd explicitly.
Chris Pressey
9 years ago
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initial import from http://linapple.sourceforge.net/
Tim O'Brien
11 years ago