History of
eg
@master
git clone https://git.catseye.tc/SixtyPical/
- Use --output-format, not --prelude, in loadngo script. Chris Pressey 6 years ago
- Rebuild Ribos 2. Chris Pressey 6 years ago
- Rebuild "The PETulant Cursor". Chris Pressey 6 years ago
- Update documentation. Chris Pressey 6 years ago
- Support branching and looping on the `n` flag. Chris Pressey 6 years ago
- Add some failing tests for looping on the `n` flag. Chris Pressey 6 years ago
- Fork the Atari 2600 Ophis example for easier comparing to 60p. Chris Pressey 6 years ago
- Fix bug when zero page address was $00. Chris Pressey 6 years ago
- Accessing zero-page with `ld` and `st` generates zero-page opcodes. Chris Pressey 6 years ago
- Support of NOP opcode. Chris Pressey 6 years ago
- First cut at support for targetting the Atari 2600. Chris Pressey 6 years ago
- Describe the behaviour just implemented. Chris Pressey 6 years ago
- Beginnings of modularity. Chris Pressey 6 years ago
- VIC-20 example and rewrite docs. Chris Pressey 6 years ago
- Reformat READMEs. Chris Pressey 6 years ago
- Save a few bytes in the demo game by using a `for` loop. Chris Pressey 6 years ago
- Documentation updates. Chris Pressey 6 years ago
- Add SixtyPical translations of Ribos and "The PETulant Cursor". Chris Pressey 6 years ago
- Small bugfixes and changes. Chris Pressey 6 years ago
- Add screenshot. Chris Pressey 6 years ago
- Make loadngo.sh able to handle both C64 (x64) and VIC-20 (xvic). Chris Pressey 6 years ago
- Make the demo game compilable again. Chris Pressey 6 years ago
- Syntax errors have line numbers in them now. Chris Pressey 6 years ago
- Re-organize the example programs. Chris Pressey 6 years ago
- Remove need for `forward` keyword in forward reference in `copy`. Chris Pressey 6 years ago
- Remove the need for parens in `vector (routine ...) table` type. Chris Pressey 6 years ago
- button_down is local to check_button. Chris Pressey 6 years ago
- More statics in demo game. Chris Pressey 6 years ago
- Begin using static in the demo game. Chris Pressey 6 years ago
- Even if we `goto` another routine, we can't trash an output. Chris Pressey 6 years ago