History of
eg
@0.10
git clone https://git.catseye.tc/SixtyPical/
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Reverse delta of obstacles in a more conventional way upon bounce.
Chris Pressey
5 years ago
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Almost make the bouncing obstacles happen. It's... interesting.
Chris Pressey
5 years ago
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Fix bug in game.
Chris Pressey
5 years ago
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If player perishes, set a flag that game state will use to change.
Chris Pressey
5 years ago
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Add game_state_game_over. Needs a bit of work, though.
Chris Pressey
5 years ago
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Set up obstacles in game.
Chris Pressey
5 years ago
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Fix bug in copy []+y, a. "Hero" no longer leaves a trail.
Chris Pressey
5 years ago
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Don't trash `a` in `copy` if `a` is the dest of the `copy`, for now.
Chris Pressey
5 years ago
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`copy []+y, a` to indirectly read byte into the `a` register.
Chris Pressey
5 years ago
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Correct the implementation of check_new_position_in_bounds.
Chris Pressey
5 years ago
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Implement check_new_position_in_bounds.
Chris Pressey
5 years ago
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Use `trash` to avoid writing code that's only to please the analyzer!
Chris Pressey
5 years ago
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Calculate new position instead of updating to it immediately.
Chris Pressey
5 years ago
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Use word tables, in game, to store the actors' positions and deltas.
Chris Pressey
5 years ago
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Clear the screen when starting the game.
Chris Pressey
5 years ago
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Display message on-screen at start of game.
Chris Pressey
5 years ago
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Correctly analyze `repeat { ... } forever` loops.
Chris Pressey
5 years ago
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Apparently this hack was only needed previously due to a bug?
Chris Pressey
5 years ago
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Slightly less of a hack. Not very much. But more illustrative.
Chris Pressey
5 years ago
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Give the "game" a "title screen" of sorts; click to begin.
Chris Pressey
5 years ago
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Clearing up a little mystery I had here.
Chris Pressey
5 years ago
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Improve error messaging yet more. Game kind of has game states now.
Chris Pressey
5 years ago
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Add more notes and basically small cleanups in many places.
Chris Pressey
5 years ago
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Slightly frustrating, but illuminating, attempt to title screen.
Chris Pressey
5 years ago
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"repeat forever" in the main loop, or at least as close as we can.
Chris Pressey
5 years ago
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Add a routine to clear the screen, in the demo game. Untested.
Chris Pressey
5 years ago
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Spiff up the demo game source a little bit.
Chris Pressey
5 years ago
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copy from word storage to word table and back, indexed by x or y.
Chris Pressey
5 years ago
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Copy word to word table.
Chris Pressey
5 years ago
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Break the ground where we need to implement word table read/write.
Chris Pressey
5 years ago