The Circute Cellular Automaton
Note: parts of this readme were cribbed from the esolangs.org wiki entry for Circute, which is in the public domain.
Circute is a two-dimensional five-state cellular automaton. It was designed by Chris Pressey in 2005 as a test of the so-called "wire-crossing problem". It is similar in some respects to WireWorld, but attempts to act more like an actual digital electronic circuit, providing as its basic mechanism the only logic gate you ever really need, the NAND gate.
Syntax
- blank. Never changes.
=
- wire. Sparks pass through.-
- tail. Used to make sparks act more like snakes.#
- spark. These spread across wires.N
- NAND gate. Never changes itself, but if there's a free wire directly along the left or the right, send a message along any wire directly above or below.
Implementation
Circute has a simple description written in ALPACA. This distribution contains both that description, and a Perl script compiled from it which animates the cellular automaton.
Commit History
@rel_1_0_2014_0819
git clone https://git.catseye.tc/Circute/
- Update yoob.js files to verion 0.5 (no real change at all.) Cat's Eye Technologies 10 years ago
- Work out some of the view issues by reorganizing a bit. Cat's Eye Technologies 10 years ago
- Update yoob sources to latest versions. Cat's Eye Technologies 10 years ago
- Get it depicted on a canvas. Some issues with swapping views... Cat's Eye Technologies 10 years ago
- A step towards using yoob.PlayfieldCanvasView. Cat's Eye Technologies 10 years ago
- Update yoob.Playfield, use yoob.PlayfieldHTMLView to depict. Cat's Eye Technologies 10 years ago
- Move license to separate file. catseye 11 years ago
- Add example configurations to demo. catseye 11 years ago
- Try to improve the UI in the web demo using new yoob.Controller. catseye 11 years ago
- Use generated loadMapper() and dumpMapper(). catseye 11 years ago