# ANSI16.pm - 16-colour-ANSI colour abstraction
# Copyright (c)2000-2007, Chris Pressey, Cat's Eye Technologies.
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%::colormap =
(
'black' => 0,
'red' => 1,
'green' => 2,
'brown' => 3,
'blue' => 4,
'purple' => 5,
'aqua' => 6,
'grey' => 7,
'pink' => 1,
'lime' => 2,
'yellow' => 3,
'sky' => 4,
'magenta' => 5,
'cyan' => 6,
'white' => 7,
);
%::intensitymap =
(
'black' => 0,
'red' => 0,
'blue' => 0,
'purple' => 0,
'green' => 0,
'brown' => 0,
'aqua' => 0,
'grey' => 0,
'pink' => 1,
'sky' => 1,
'magenta' => 1,
'lime' => 1,
'yellow' => 1,
'cyan' => 1,
'white' => 1,
);
sub color
{
my $fg = shift;
my $bg = shift;
die "Bad color" if not exists $::colormap{$fg} or not exists $::colormap{$bg};
print "\e[$::intensitymap{$fg};3$::colormap{$fg};4$::colormap{$bg}m";
}
1;