Rate a number of resources.
Chris Pressey
a month ago
20 | 20 | Currently it consists of **742** web pages, **85** repositories, **188** papers, and **230** books in **109** topics. |
21 | 21 | Of these, [**122** have the highest rating](by-rating/Top-rated.md), |
22 | 22 | [**39** are considered classics](by-rating/Classic.md), |
23 | [**94** are considered very interesting](by-rating/Very%20Interesting.md), | |
24 | while [**95** are yet to be rated](by-rating/Unrated.md). | |
23 | [**96** are considered very interesting](by-rating/Very%20Interesting.md), | |
24 | while [**88** are yet to be rated](by-rating/Unrated.md). | |
25 | 25 | |
26 | 26 | <!-- /TOTALS --> |
27 | 27 |
8 | 8 | |
9 | 9 | Unrated Webpages |
10 | 10 | -------------- |
11 | ||
12 | ### Computer Security | |
13 | ||
14 | * [Increasing trust in a downloaded binary](https://security.stackexchange.com/questions/274665/increasing-trust-in-a-downloaded-binary) | |
15 | 11 | |
16 | 12 | ### Game Assets |
17 | 13 | |
45 | 41 | ### Category Theory |
46 | 42 | |
47 | 43 | * Categories, types, and structures (online @ [www.di.ens.fr](https://www.di.ens.fr/users/longo/files/CategTypesStructures/book.pdf)) (borrow @ [archive.org](https://archive.org/details/categoriestypess0000aspe)) |
48 | ||
49 | ### Chaos Theory | |
50 | ||
51 | * Chaos: Making a New Science (borrow @ [archive.org](https://archive.org/details/chaosmakingnewsc0000unse)) | |
52 | 44 | |
53 | 45 | ### Comics |
54 | 46 | |
123 | 115 | |
124 | 116 | * Partial Evaluation and Automatic Program Generation (online @ [www.itu.dk](http://www.itu.dk/people/sestoft/pebook/)) |
125 | 117 | |
126 | ### Phraseology | |
127 | ||
128 | * Code Names Dictionary (borrow @ [archive.org](https://archive.org/details/codenamesdiction0000ruff)) | |
129 | ||
130 | 118 | ### Probability Theory |
131 | 119 | |
132 | 120 | * Bayesian Reasoning and Machine Learning (borrow @ [archive.org](https://archive.org/details/isbn_9781107439955)) |
187 | 175 | * Complexity Hierarchies Beyond Elementary (online @ [arxiv.org](https://arxiv.org/abs/1312.5686)) |
188 | 176 | * Pure vs Impure Lisp (online @ [dl.acm.org](https://dl.acm.org/doi/pdf/10.1145/244795.244798)) |
189 | 177 | |
190 | ### Computer Security | |
191 | ||
192 | * [How to Prevent the next Heartbleed](https://dwheeler.com/essays/heartbleed.html) | |
193 | ||
194 | 178 | ### Coq |
195 | 179 | |
196 | 180 | * Recursive Datatypes and Inductive Proofs (online @ [www.inf.ed.ac.uk](https://www.inf.ed.ac.uk/teaching/courses/ar/slides/lec14/Coq_Induction.pdf)) |
215 | 199 | * A Simple Character String Proof of the \"True but Unprovable\" Version of Goedel\'s First Incompleteness Theorem (online @ [arxiv.org](https://arxiv.org/abs/1402.7253)) |
216 | 200 | * A Universal Approach to Self-Referential Paradoxes, Incompleteness and Fixed Points (online @ [arxiv.org](https://arxiv.org/abs/math/0305282)) |
217 | 201 | * Self-Verifying Axiom Systems, the Incompleteness Theorem and Related Reflection Principles (online @ [jstor](https://www.jstor.org/stable/2695030)) |
218 | ||
219 | ### Lambda Calculus | |
220 | ||
221 | * [On the Relation between the λμ-Calculus and the Syntactic Theory of Sequential Control](https://members.loria.fr/PdeGroote/papers/lpar94.pdf) | |
222 | 202 | |
223 | 203 | ### Macros |
224 | 204 | |
266 | 246 | ### Type Theory |
267 | 247 | |
268 | 248 | * Breaking Through the Normalization Barrier: A Self-Interpreter for F-omega (online @ [web.cs.ucla.edu](https://web.cs.ucla.edu/~palsberg/paper/popl16-full.pdf)) |
269 | ||
270 | Unrated Repositories | |
271 | -------------- | |
272 | ||
273 | ### Computer Security | |
274 | ||
275 | * [dropbox/zxcvbn: Low-Budget Password Strength Estimation](https://github.com/dropbox/zxcvbn) | |
276 | ||
277 | ### Game Development | |
278 | ||
279 | * [maryrosecook/tinygame: A tiny game I wrote to illustrate how easy it is to write a game from scratch in JavaScript](https://github.com/maryrosecook/tinygame) |
244 | 244 | |
245 | 245 | * [An Introduction to Operational Semantics](https://www.cse.iitd.ac.in/~sak/courses/pl/opsem.pdf) |
246 | 246 | |
247 | ### Computer Security | |
248 | ||
249 | * [How to Prevent the next Heartbleed](https://dwheeler.com/essays/heartbleed.html) | |
250 | ||
247 | 251 | ### Coq |
248 | 252 | |
249 | 253 | * Interaction Trees (online @ [archive.org](https://archive.org/details/interaction-trees-representing-recursive-and-impure-programs-in-coq)) |
296 | 300 | Very Interesting Repositories |
297 | 301 | -------------- |
298 | 302 | |
303 | ### Game Development | |
304 | ||
305 | * [maryrosecook/tinygame: A tiny game I wrote to illustrate how easy it is to write a game from scratch in JavaScript](https://github.com/maryrosecook/tinygame) | |
306 | ||
299 | 307 | ### Programming Languages |
300 | 308 | |
301 | 309 | * [manuel/wat-js: Concurrency and Metaprogramming for JS](https://github.com/manuel/wat-js) |
29 | 29 | |
30 | 30 | ### Books |
31 | 31 | |
32 | Chaos: Making a New Science (borrow @ [archive.org](https://archive.org/details/chaosmakingnewsc0000unse)) | |
32 | Chaos: Making a New Science (borrow @ [archive.org](https://archive.org/details/chaosmakingnewsc0000unse)) ★ | |
33 | 33 | |
34 | 34 | _(in [Numerical Analysis](../Numerical%20Analysis/README.md#numerical-analysis))_ An Introduction to Computer Simulation Methods: Applications to Physical Systems (borrow @ [archive.org](https://archive.org/details/introductiontoco0000goul)) ★★ |
35 | 35 |
13 | 13 | |
14 | 14 | ### Web resources |
15 | 15 | |
16 | [Increasing trust in a downloaded binary](https://security.stackexchange.com/questions/274665/increasing-trust-in-a-downloaded-binary) | |
16 | [Increasing trust in a downloaded binary](https://security.stackexchange.com/questions/274665/increasing-trust-in-a-downloaded-binary) ★ | |
17 | 17 | |
18 | 18 | |
19 | 19 | ### Repositories |
20 | 20 | |
21 | [dropbox/zxcvbn: Low-Budget Password Strength Estimation](https://github.com/dropbox/zxcvbn) | |
21 | [dropbox/zxcvbn: Low-Budget Password Strength Estimation](https://github.com/dropbox/zxcvbn) ★ | |
22 | 22 | |
23 | 23 | |
24 | 24 | ### Papers |
25 | 25 | |
26 | [How to Prevent the next Heartbleed](https://dwheeler.com/essays/heartbleed.html) | |
26 | [How to Prevent the next Heartbleed](https://dwheeler.com/essays/heartbleed.html) ★★ | |
27 | 27 | |
28 | 28 | |
29 | 29 | ### Books |
0 | Ratings by cpressey of Computer Security works | |
1 | ============================================== | |
2 | ||
3 | <!-- | |
4 | SPDX-FileCopyrightText: Chris Pressey, the creator of this work, has dedicated it to the public domain. | |
5 | ||
6 | SPDX-License-Identifier: CC0-1.0 | |
7 | --> | |
8 | ||
9 | ### Increasing trust in a downloaded binary | |
10 | ||
11 | * rating: 1 | |
12 | ||
13 | ### dropbox/zxcvbn: Low-Budget Password Strength Estimation | |
14 | ||
15 | * rating: 1 | |
16 | ||
17 | ### How to Prevent the next Heartbleed | |
18 | ||
19 | * rating: 2 |
56 | 56 | |
57 | 57 | [s-macke/VoxelSpace: Terrain rendering algorithm in less than 20 lines of code](https://github.com/s-macke/VoxelSpace) ★★★ |
58 | 58 | |
59 | [maryrosecook/tinygame: A tiny game I wrote to illustrate how easy it is to write a game from scratch in JavaScript](https://github.com/maryrosecook/tinygame) | |
59 | [maryrosecook/tinygame: A tiny game I wrote to illustrate how easy it is to write a game from scratch in JavaScript](https://github.com/maryrosecook/tinygame) ★★ | |
60 | 60 | |
61 | 61 | _(in [Programming Languages](../Programming%20Languages/README.md#programming-languages))_ [UnrealVerseGuru/VerseProgrammingLanguage: Verse Programming Language - Functional logic language developed by Epic Games - all informations, official resources and snippets](https://github.com/UnrealVerseGuru/VerseProgrammingLanguage) ★ |
62 | 62 |
82 | 82 | |
83 | 83 | * rating: 3 |
84 | 84 | |
85 | ### maryrosecook/tinygame: A tiny game I wrote to illustrate how easy it is to write a game from scratch in JavaScript | |
86 | ||
87 | * rating: 2 |
76 | 76 | |
77 | 77 | ### Repositories |
78 | 78 | |
79 | _(in [Game Development](../Game%20Development/README.md#game-development))_ [maryrosecook/tinygame: A tiny game I wrote to illustrate how easy it is to write a game from scratch in JavaScript](https://github.com/maryrosecook/tinygame) | |
79 | _(in [Game Development](../Game%20Development/README.md#game-development))_ [maryrosecook/tinygame: A tiny game I wrote to illustrate how easy it is to write a game from scratch in JavaScript](https://github.com/maryrosecook/tinygame) ★★ | |
80 | 80 | |
81 | 81 | _(in [Lua](../Lua/README.md#lua))_ [fengari-lua/fengari: 🌙 φεγγάρι - The Lua VM written in JS ES6 for Node and the browser](https://github.com/fengari-lua/fengari) ★ |
82 | 82 |
48 | 48 | |
49 | 49 | ### On the Relation between the λμ-Calculus and the Syntactic Theory of Sequential Control |
50 | 50 | |
51 | * rating: TODO | |
51 | * rating: 0 | |
52 | 52 | |
53 | 53 | ### Is Lambda Calculus purely syntactic? |
54 | 54 |