Commit History
@master
git clone https://git.catseye.tc/The-Dipple/
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Better tile selection.
catseye
12 years ago
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Make more like canvas2 (randomly modified), crude click detection.
catseye
12 years ago
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Basics of a stack-tiles something or other.
catseye
12 years ago
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These have employment now, on catseye.tc.
catseye
12 years ago
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Fix up the mmap() example a bit.
catseye
12 years ago
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Rectify file permissions.
catseye
12 years ago
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Rectify file permissions.
catseye
12 years ago
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Be more flexible about the chargen bitmap.
catseye
12 years ago
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In addition to 8 background colours, support 8 foreground colours.
catseye
12 years ago
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Yeah, that's what I'm getting at.
catseye
12 years ago
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This is more what I was trying to get at with the RetroBitMap...
catseye
12 years ago
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Not entirely sure what I'm trying to accomplish with this, but.
catseye
12 years ago
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Yes I can still write code like this.
catseye
12 years ago
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An improvement to the "virtual joystick".
catseye
12 years ago
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Example of ref and out parameters.
catseye
12 years ago
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Add example of defining a parameterized class (pair).
catseye
12 years ago
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Not great, but it's a start.
catseye
12 years ago
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Yaml-rewriting attempts that used to be in Chrysoberyl.
catseye
12 years ago
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Still not a roguelike, by anyone's standards.
catseye
12 years ago
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Refactor (to reduce number of lines of JS in this repo).
catseye
12 years ago
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Add small scripts for finding duplicate and unique files.
catseye
12 years ago
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Make OO more JS-y. Add local copy of (public domain) image.
catseye
12 years ago
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I should scarcely advocate this feature, sir.
catseye
12 years ago
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Truly, that is a non-roguelike.
catseye
12 years ago
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Spiffy up canvas experiment #2, mainly in javascript style.
catseye
12 years ago
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So you can see how this is almost a game now...
catseye
12 years ago
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Optimize tile drawing, expand map, make a protagonist of sorts.
catseye
12 years ago
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A side-scrolling tiled thing.
catseye
12 years ago
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A non-game.
catseye
12 years ago
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Get fancy, with gradients and shadows.
catseye
12 years ago