Tree @master (Download .tar.gz)
History of
eg
/
c64
/
demo-game
@master
git clone https://git.catseye.tc/SixtyPical/
- Arrange license info in repo to follow REUSE 3.0 convention. Chris Pressey 9 months ago
- A little reshuffling and improving of READMEs and notes. Chris Pressey 5 years ago
- Add architecture-dependent "joy2delta.60p" to "standard library". Chris Pressey 5 years ago
- Our CINV interrupt service routine should be preserved. Chris Pressey 5 years ago
- Forbid nested `with interrupts` blocks, and more refactoring. Chris Pressey 5 years ago
- Add `reset` instruction; much refactoring. Chris Pressey 5 years ago
- Checkpoint import of changes for version 0.19. Chris Pressey 5 years ago
- Drop the check for "consistent initialization" inside `if` blocks. Chris Pressey 5 years ago
- More conversion. Chris Pressey 6 years ago
- More conversion. Chris Pressey 6 years ago
- game_state_routines pass through player_died; saves a few bytes. Chris Pressey 6 years ago
- Change global instead of returning with carry set. Chris Pressey 6 years ago
- Use save block (and a for loop) in the flagship demo game source. Chris Pressey 6 years ago
- Use --output-format, not --prelude, in loadngo script. Chris Pressey 6 years ago
- Save a few bytes in the demo game by using a `for` loop. Chris Pressey 6 years ago
- Small bugfixes and changes. Chris Pressey 6 years ago