/*
bf98spc.h for bf98spc.c v1.0 May 2011 Chris Pressey
Dynamic Befunge-Space ANSI C Functions - header.
Copyright (c)1998-2011 Cat's Eye Technologies. All rights reserved.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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*/
#ifndef _BF98SPC_H_
#define _BF98SPC_H_
#ifndef _WIN32
#ifndef __FreeBSD__
#ifndef __NetBSD__
#ifndef __CYGWIN__
#include <values.h>
#endif
#endif
#endif
#endif
#ifndef MAXLONG
#define MAXLONG ((long)0x7fffffff)
#endif
/* The engine allocates the playfield in chunks of
2^SNIPPET_BITS x 2^SNIPPET_BITS. 4 seems to be a good
value (16x16x4=1024=1kbyte.) Although you'll want to
take this down if storage is unusually sparse,
and bump it up if it's unusually compact. */
#define SNIPPET_BITS 4
#define SNIPPET_SIZE (1 << SNIPPET_BITS)
#define SNIPPET_MASK (SNIPPET_SIZE - 1)
/* internal storage definition of a 'snippet' (nxn chunk of space). */
typedef struct Snippet
{
signed long int space[SNIPPET_SIZE * SNIPPET_SIZE];
} snippet;
/* internal storage definition of a key tree node or leaf. */
/* each node points to a single snippet of the playfield */
typedef struct KeyTree
{
signed long int key_x;
signed long int key_y;
snippet * data;
struct KeyTree * left; /* xys less than xy */
struct KeyTree * right; /* xys greater than xy */
} keytree;
typedef struct BefungeSpace
{
signed long int max_x, max_y, min_x, min_y;
keytree * root;
} bfspace;
extern bfspace * bfspace_alloc (bfspace * p);
extern signed long int bfspace_fetch (bfspace * p, signed long int x, signed long int y);
extern int bfspace_store (bfspace * p, signed long int x, signed long int y, signed long int data);
extern int bfspace_inbounds (bfspace * p, signed long int x, signed long int y);
extern void bfspace_free (bfspace * p);
extern int bfspace_fread (bfspace * p, FILE * f, signed long int x, signed long int y,
signed long int * w, signed long int * h, unsigned long int flags);
extern int bfspace_fwrite (bfspace * p, FILE * f, signed long int x, signed long int y,
signed long int w, signed long int h, unsigned long int flags);
#endif /* _BF98SPC_H_ not defined */