Let's protect assets.h from multiple inclusion
I just can't bring myself to use #pragma once to do this. Just about
every compiler anyone uses these days now supports it, I know. I'd just
prefer not to use extensions if I havent' got reason to do it.
T. Joseph Carter
3 years ago
0 | /* Resources.h -- configures locations of resource files that linapple loads on startup */ | |
0 | /* assets.h -- configures locations of asset files that linapple loads on startup */ | |
1 | ||
2 | #ifndef __assets_h | |
3 | #define __assets_h | |
1 | 4 | |
2 | 5 | #define ASSET_ICON_BMP "icon.bmp" |
3 | 6 | #define ASSET_SPLASH_BMP "splash.bmp" |
5 | 8 | #define ASSET_FONT_BMP "font.bmp" |
6 | 9 | |
7 | 10 | extern char *asset_basepath; |
11 | ||
12 | #endif // __assets_h |