git @ Cat's Eye Technologies The-Dossier / b7a57ad
Move the entries to more specific articles. Research RIB*BIT. Chris Pressey 11 months ago
3 changed file(s) with 56 addition(s) and 31 deletion(s). Raw diff Collapse all Expand all
163163
164164 [Dart Room]: Sports%20Video%20Games%20of%20Note.md#dart-room
165165
166 ### RIB*BIT
167
168 * written by: Unknown
169 * published by: Apple Computer, Inc.
170 * genre: Timing
171 * available for: Apple II
172 * controls: paddles
173 * date released: 1980
174 * play online @ [archive.org](https://archive.org/details/a2_DOS_Tool_Kit_v1.0_1980_Apple)
175
176 This was a cute game which came on the "DOS Tool Kit" disk for the Apple II.
177
178 The sprite graphics are composed using HRCG (Hi-Res Character Generation). I think this
179 was really more of a demo of using HRCG, than a dedicated game. Another demo written with
180 this technique, featuring "Maxwell", is also on this disk. (Hey, I could write
181 a list of "Apple II Demos of Note", and Maxwell and Applevision and Kill Sammy
182 could all be on it!)
183
184 The player makes the frog hop with one paddle button and jump (and launch the frog
185 tongue) with the other paddle button. I believe paddle motion causes the frog to
186 turn around. The paddle emulation on the Internet Archive's emulator seems
187 incomplete and it seems not possible to turn around or make any jump other than
188 the highest kind of jump.
189
190 The gameplay is simplistic, but the graphics and sound effects (mainly the croaking)
191 are actually quite good, all things considered.
192
193 The game is written in BASIC (using machine language routines for the HRCG and sound effects),
194 but the listing gives no clues as to who the author(s) was(were).
195
196 The disk file is named `RIBBIT` but the in-game stylization of the name is `RIB*BIT`;
197 this stylization also helps disambiguate this game from another, more dedicated
198 game for the Apple II called "Ribbit", which was a clone of Frogger apparently
199 [co-authored by Lance Fortnow](https://lance.fortnow.com/ribbit/) (and which, that
200 page helpfully tells us, is no longer supported software).
1515 This list is kind of a grab bag and will possibly never be as well organized
1616 as the other lists. There is a good chance any particular entry here will
1717 move to some other list.
18
19 Apple II
20 --------
21
22 ### Ribbit
23
24 [DOS Tool Kit v1.0 : Apple : Free Download, Borrow, and Streaming : Internet Archive](https://archive.org/details/a2_DOS_Tool_Kit_v1.0_1980_Apple)
25
26 The graphics composed using HRCG (Hi-Res Character Generation).
27 A demo written with this technique, featuring "Maxwell", is also on this disk.
2818
2919 TRS-80
3020 ------
179169 > but things never happen the same way twice. It's not high concept in
180170 > the way that "Choplifter" is, but rather a kind of art piece.
181171
182 ### Alien Fires: 2199 AD
183
184 * written by: Jagware Inc.
185 * published by: Paragon Software Corporation
186 * genre: RPG
187 * date released: 1987
188 * entry @ [mobygames.com](https://www.mobygames.com/game/9951/alien-fires-2199-ad/)
189
190 A science-fiction first-person-perspective role-playing game for the Amiga.
191 I first saw it in an Amiga game catalogue of some sort. The extremely detailed nature of
192 the graphics for the characters was intruiging, especially in contrast to the extremely
193 *un*detailed nature of the graphics for the background tunnels.
194
195 In it you play a "Time Lord", which means we can put this game in the same bucket as
196 [Time and Magik (Trilogy)][] and [Doctor Who and the Mines of Terror][].
197
198 According to a comment on [its entry on myabandonware.com](https://www.myabandonware.com/game/alien-fires-2199-ad-9t#Amiga),
199 there was a general suspicion that this game was a rip-off of Wizardry, which
200 would have been made easy by the fact that Wizardry shipped as
201 [USCD Pascal](https://en.wikipedia.org/wiki/UCSD_Pascal) P-code.
202
203172 Console
204173 -------
205174
146146
147147 [Wonder Boy]: https://en.wikipedia.org/wiki/Wonder_Boy_(video_game)
148148
149 ### Alien Fires: 2199 AD
150
151 * written by: Jagware Inc.
152 * published by: Paragon Software Corporation
153 * genre: RPG
154 * date released: 1987
155 * entry @ [mobygames.com](https://www.mobygames.com/game/9951/alien-fires-2199-ad/)
156
157 A science-fiction first-person-perspective role-playing game for the Amiga.
158 I first saw it in an Amiga game catalogue of some sort. The extremely detailed nature of
159 the graphics for the characters was intruiging, especially in contrast to the extremely
160 *un*detailed nature of the graphics for the background tunnels.
161
162 In it you play a "Time Lord", which means we can put this game in the same bucket as
163 [Time and Magik (Trilogy)][] and [Doctor Who and the Mines of Terror][].
164
165 According to a comment on [its entry on myabandonware.com](https://www.myabandonware.com/game/alien-fires-2199-ad-9t#Amiga),
166 there was a general suspicion that this game was a rip-off of Wizardry, which
167 would have been made easy by the fact that Wizardry shipped as
168 [USCD Pascal](https://en.wikipedia.org/wiki/UCSD_Pascal) P-code.
169
149170 ### Adventure Construction Set
150171
151172 ![screenshot](https://static.catseye.tc/archive/www.gamebase64.com/oldsite%252Fgameofweek%252Fadventures%252Fadventureconstrset%252FLand_of_Aventuria.gif)