git @ Cat's Eye Technologies The-Dossier / 79a28c8
Rename miscellaneous games article. Links in RPGs article. Chris Pressey 8 years ago
4 changed file(s) with 68 addition(s) and 77 deletion(s). Raw diff Collapse all Expand all
1717 ### Games
1818
1919 * [Favourite Video Games](article/Favourite%20Video%20Games.md)
20 * [Miscellaneous Memories of Games](article/Miscellaneous%20Memories%20of%20Games.md) *(U)*
2120 * [Lost Games](article/Lost%20Games.md) *(U)*
2221
2322 ### Items of Note
2827
2928 * [Text Adventures of Note](article/Text%20Adventures%20of%20Note.md)
3029 * [Modern Retrogames of Note](article/Modern%20Retrogames%20of%20Note.md)
31 * [Role-Playing Games of Note](article/Role-Playing%20Games%20of%20Note.md) *(U)*
30 * [Role-Playing Games of Note](article/Role-Playing%20Games%20of%20Note.md)
3231 * [Commodore 64 Games of Note](article/Commodore%2064%20Games%20of%20Note.md) *(U)*
3332 * [Apple II Games of Note](article/Apple%20II%20Games%20of%20Note.md)
33 * [Other Video Games of Note](article/Other%20Video%20Games%20of%20Note.md) *(U)*
3434
3535 ### Classics
3636
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article/Miscellaneous Memories of Games.md less more
0 Miscellaneous Memories of Games
1 ===============================
2
3 These are games that I remember something about for whatever reason,
4 that don't fit into any of the other lists: they're not favourites (but they
5 might be OK), they're not classics (but they might've been popular), and
6 they're not items of note (but they might be somewhat interesting.)
7
8 ### Penny Arcade
9
10 * written by: Bill Budge
11 * genre: Sports
12 * available for: Apple II
13 * published by: Apple Computer, Inc.
14 * release date: 1979
15 * controls: paddles
16 * video @ [youtube](https://www.youtube.com/watch?v=4h67eM0RAdM)
17
18 OK, so mainly this is notable because it was written as a machine-language
19 routine "attached" to a BASIC program. So you loaded and ran it like a BASIC
20 program, but all the BASIC part was doing was calling the machine-language
21 part. And when you LISTed the BASIC program, all that was visible was
22 the BASIC part.
23
24 To a kid like me at the time, that made it seem like an effing *mystery*.
25
26 ### Cloak & Dagger
27
28 * wikipedia: [Cloak & Dagger](https://en.wikipedia.org/wiki/Cloak_%26_Dagger_(video_game))
29 * genre: Shoot-'em-Up
30 * available for: Arcade
31 * controls: dual joystick
32
33 There's something that's always attracted me about being able to shoot out
34 bits of wall. The boxes and conveyor belts hold a similar draw. Not sure if
35 I can put my finger on exactly what it is, though.
36
37 I remember seeing this at a 7-11 near where my sister was living at the time.
38
39 ### Super Monkey Ball 2
40
41 * wikipedia: [Super Monkey Ball 2](https://en.wikipedia.org/wiki/Super_Monkey_Ball_2)
42 * genre: Maze-Runner
43 * available for: Nintendo GameCube
44 * controls: analog joystick
45
46 I didn't think I'd like this one, since I really don't like those wooden
47 mazes that you tilt with the two dials — which is essentially what this
48 game is. But somehow it manages to be fun. Especially when you start
49 barrelling down a spiral, completely out of control. The party games I could
50 mostly do without, with the exception of racing, which is at least as fun
51 as the main game.
52
53 Some students had borrowed a video projector from the lab, and hooked it
54 up to their GameCube. I played this on it, projected on the wall.
55 IMAX style. It was vertigo-inducing.
56
57 ### Pooyan
58
59 Memorable for: the name, the pigs, and the fact that I recognized the
60 theme music - it was "Humoresque" by Dvorak.
0 Miscellaneous Memories of Games
1 ===============================
2
3 These are games that I remember something about for whatever reason,
4 that don't fit into any of the other lists: they're not favourites (but they
5 might be OK), they're not classics (but they might've been popular), and
6 they're not items of note (but they might be somewhat interesting.)
7
8 ### Penny Arcade
9
10 * written by: Bill Budge
11 * genre: Sports
12 * available for: Apple II
13 * published by: Apple Computer, Inc.
14 * release date: 1979
15 * controls: paddles
16 * video @ [youtube](https://www.youtube.com/watch?v=4h67eM0RAdM)
17
18 OK, so mainly this is notable because it was written as a machine-language
19 routine "attached" to a BASIC program. So you loaded and ran it like a BASIC
20 program, but all the BASIC part was doing was calling the machine-language
21 part. And when you LISTed the BASIC program, all that was visible was
22 the BASIC part.
23
24 To a kid like me at the time, that made it seem like an effing *mystery*.
25
26 ### Cloak & Dagger
27
28 * wikipedia: [Cloak & Dagger](https://en.wikipedia.org/wiki/Cloak_%26_Dagger_(video_game))
29 * genre: Shoot-'em-Up
30 * available for: Arcade
31 * controls: dual joystick
32
33 There's something that's always attracted me about being able to shoot out
34 bits of wall. The boxes and conveyor belts hold a similar draw. Not sure if
35 I can put my finger on exactly what it is, though.
36
37 I remember seeing this at a 7-11 near where my sister was living at the time.
38
39 ### Super Monkey Ball 2
40
41 * wikipedia: [Super Monkey Ball 2](https://en.wikipedia.org/wiki/Super_Monkey_Ball_2)
42 * genre: Maze-Runner
43 * available for: Nintendo GameCube
44 * controls: analog joystick
45
46 I didn't think I'd like this one, since I really don't like those wooden
47 mazes that you tilt with the two dials — which is essentially what this
48 game is. But somehow it manages to be fun. Especially when you start
49 barrelling down a spiral, completely out of control. The party games I could
50 mostly do without, with the exception of racing, which is at least as fun
51 as the main game.
52
53 Some students had borrowed a video projector from the lab, and hooked it
54 up to their GameCube. I played this on it, projected on the wall.
55 IMAX style. It was vertigo-inducing.
33 This includes roguelikes. It might also include pen-and-paper RPGs at
44 some point.
55
6 CRPGs I've Played
7 -----------------
6 Role-Playing Games I've Played
7 ------------------------------
88
99 ### Alphaman
1010
1111 * genre: Roguelike
1212 * available for: MS-DOS
1313 * controls: keyboard
14 * entry @ [roguebasin](http://www.roguebasin.com/index.php?title=Alphaman)
1415
1516 A post-apocalyptic roguelike which is alternately realistic (I'm thinking
1617 particularly of the weather patterns) and silly (you can be attacked by
3536 ### Dungeon Master
3637
3738 * genre: Role-playing
38 * available-for: Amiga 500
39 * available-for: Atari ST, Amiga
3940 * controls: mouse and keyboard
41 * wikipedia: https://en.wikipedia.org/wiki/Dungeon_Master_(video_game)
4042
4143 A surprisingly intricate dungeon exploration game from the era of personal
4244 computers that didn't need internal fans. In first-person perspective, and in
5052 * genre: Role-playing
5153 * available-for: Commodore 64, others
5254 * controls: joystick and one button
55 * wikipedia: https://en.wikipedia.org/wiki/Adventure_Construction_Set
5356
5457 I'm a sucker for "construction sets" (games that come with a level editor), and
5558 a sucker for adventure games, so this would seem a natural fit. It's actually a
6568 * genre: Roguelike
6669 * available for: Commodore 64
6770 * controls: joystick and keyboard
71 * wikipedia: https://en.wikipedia.org/wiki/Sword_of_Fargoal
6872
6973 An early roguelike for the C64 which I keep confusing with the Temple of
7074 Apshai trilogy, which it isn't. I believe it was written in BASIC.
7175
72 ### Zelazny Angband
73
74 * genre: Roguelike
75 * available for: POSIX
76 * controls: keyboard
77
78 I'm not at all a fan of Roger Zelazny's stuff, but this is one of the
79 best-hacked Angband's out there, and has a really good gameplay balance.
80
81 ### Ultima VII Part 2
76 ### Ultima VII Part 2: The Serpent Isle
8277
8378 * genre: Role-playing
8479 * available for: MS-DOS
8580 * controls: mouse
81 * wikipedia: https://en.wikipedia.org/wiki/Ultima_VII_Part_Two:_Serpent_Isle
8682
87 Classic.
83 Classic, and would be on a list of classic RPGs, but I don't have one yet.
8884
8985 I wasn't fortunate enough to play this until 2003. This was, of course, long
9086 after the hardware that it made so many demands on was obsolete, and could only