Tree @0.10 (Download .tar.gz)
Commit History
@0.10
git clone https://git.catseye.tc/SixtyPical/
- Merge pull request #4 from catseye/develop-0.10 Chris Pressey (commit: GitHub) 4 years ago
- Prep for release of 0.10. Chris Pressey 4 years ago
- Reverse delta of obstacles in a more conventional way upon bounce. Chris Pressey 4 years ago
- Almost make the bouncing obstacles happen. It's... interesting. Chris Pressey 4 years ago
- Fix bug in game. Chris Pressey 4 years ago
- Marginally more informative error message. Chris Pressey 4 years ago
- If player perishes, set a flag that game state will use to change. Chris Pressey 4 years ago
- Add game_state_game_over. Needs a bit of work, though. Chris Pressey 4 years ago
- Set up obstacles in game. Chris Pressey 4 years ago
- Fix bug in copy []+y, a. "Hero" no longer leaves a trail. Chris Pressey 4 years ago
- Some TODO notes. Chris Pressey 4 years ago
- Don't trash `a` in `copy` if `a` is the dest of the `copy`, for now. Chris Pressey 4 years ago
- `copy []+y, a` to indirectly read byte into the `a` register. Chris Pressey 4 years ago
- Correct the implementation of check_new_position_in_bounds. Chris Pressey 4 years ago
- Implement check_new_position_in_bounds. Chris Pressey 4 years ago
- Use `trash` to avoid writing code that's only to please the analyzer! Chris Pressey 4 years ago
- `trash` indicates a value is no longer considered meaningful. Chris Pressey 4 years ago
- Calculate new position instead of updating to it immediately. Chris Pressey 4 years ago
- Subtract word (constant or memory location) from word memory location. Chris Pressey 4 years ago
- Use word tables, in game, to store the actors' positions and deltas. Chris Pressey 4 years ago
- Clear the screen when starting the game. Chris Pressey 4 years ago
- Display message on-screen at start of game. Chris Pressey 4 years ago
- Factor out utility method for selecting addressing mode. Chris Pressey 4 years ago
- Initial work on initialized byte tables. Chris Pressey 4 years ago
- Can `copy` a literal word to a word table. Chris Pressey 4 years ago
- Initialized `word` type memory locations. Chris Pressey 4 years ago
- Correctly analyze `repeat { ... } forever` loops. Chris Pressey 4 years ago
- I guess we can note that, even though not 100% sure why it was. Chris Pressey 4 years ago
- Apparently this hack was only needed previously due to a bug? Chris Pressey 4 years ago
- Slightly less of a hack. Not very much. But more illustrative. Chris Pressey 4 years ago