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Cat's Eye Technologies
11 years ago
31 | 31 | pieces of cheese, they do things. Primarily, they move around. They do |
32 | 32 | so at runtime. |
33 | 33 | |
34 | The deterministic fashion a mouse moves around - always checking east, | |
35 | then north, then west, then south, in each cell - and its memory (each | |
34 | The deterministic fashion a mouse moves around — always checking east, | |
35 | then north, then west, then south, in each cell — and its memory (each | |
36 | 36 | mouse keeps a 'map' of where it's been in it's head and tries not to |
37 | 37 | backtrack unless there is nowhere else new to go) ensures that, given |
38 | 38 | some time, and all other things being equal, a mouse will traverse it's |
41 | 41 | |
42 | 42 | However, not all other things may be equal. Indeed, the mouse may nibble |
43 | 43 | on a bit of strychnine and die. Or, other mice may be concurrently |
44 | tranversing the same maze, and two mice may not share the same space, so | |
44 | traversing the same maze, and two mice may not share the same space, so | |
45 | 45 | they may block each other's progress. |
46 | 46 | |
47 | 47 | Mice may not move through walls but they may move through empty space |
64 | 64 | |
65 | 65 | where |
66 | 66 | |
67 | - `# indicates a wall ` | |
68 | - `m indicates a mouse ` | |
69 | - the digits `0 to 9 represent types of cheese: ` | |
67 | - `#` indicates a wall | |
68 | - `m` indicates a mouse | |
69 | - the digits `0` to `9` represent types of cheese: | |
70 | 70 | - `0` = cheddar |
71 | 71 | - `1` = american |
72 | 72 | - `2` = swiss |