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0 The Emmental Programming Language
1 =================================
2
3 November 2007, Chris Pressey, Cat's Eye Technologies
4
5 Introduction
6 ------------
7
8 Emmental is a self-modifying programming language. That is not to say
9 that is a language in which programs are self-modifying; rather, it is
10 the language itself, as defined by a meta-circular interpreter, that can
11 be modified during the course of a running program. Indeed, this is how
12 Emmental, without conventional conditional and repetition/recursion
13 constructs, achieves Turing-completeness.
14
15 Meta-circular Interpreters
16 --------------------------
17
18 One way to attempt to define a language is by giving what's called a
19 *meta-circular interpreter* (often shortened to "MCI" in this document.)
20 This is an interpreter for some language which is written in that same
21 language (or at least, a language which is very close to it.)
22
23 Meta-circular interpreters were a popular way to the describe the
24 semantics of programming languages, especially LISP-like languages, and
25 especially before the advent of denotational semantics. The term
26 "meta-circular" was apparently coined by John C. Reynolds in his paper
27 "Definitional Interpreters for Higher-Order Programming Languages" (1972
28 Proceedings ACM National Conference.)
29
30 Of course, in the real world, MCI's are not often used. They certainly
31 *can* be used: if you have a working Scheme interpreter that came with
32 your computer system, there is nothing stopping you from writing another
33 Scheme interpreter in Scheme, and running your programs on your
34 interpreter (which is itself running on your system's interpreter.)
35 However, this is quite a bit less efficient due to the duplication of
36 effort. A somewhat more realistic case might be if your system came
37 with, say, a Scheme compiler. You might then feed your Scheme
38 interpreter (written in Scheme) through that to make a native Scheme
39 interpreter, and use that to interpret your programs. (In this setup,
40 the interpreter is usually described as "self-hosting" rather than
41 "meta-circular".)
42
43 But, as should be obvious, you already need an implementation of Scheme
44 for your Scheme interpreter written in Scheme to be of much practical
45 use to you. If your meta-circular interpreter is all you have, you won't
46 be able to use it to run or understand Scheme programs. Because the MCI
47 is defined in terms of itself, you'll need some other source of
48 "understanding how it works" to make it complete. This understanding
49 might come from an implementation in some other programming language, or
50 a specification in some formal language, or a description in some
51 natural language, or simply from intuition — but it has to come from
52 somewhere.
53
54 Assuming that we do have that external source of understanding, the
55 meta-circular interpreter can come in quite handy in codifying the
56 semantics of the language. And, in Emmental's case, *altering* those
57 semantics: Emmental's MCI supports operations which instruct Emmental's
58 MCI to modify its behaviour.
59
60 Interpreter Structure
61 ---------------------
62
63 To describe the structure of Emmental's MCI, we first examine the
64 general structure of interpreters. If you've ever written a virtual
65 machine executor in, say, C, you've noticed that it has the general form
66
67 pc = start;
68 while (!done) {
69 switch (instruction[pc]) {
70 case INSTR_ONE:
71 /* implement semantics of INSTR_ONE */
72 pc += advance(INSTR_ONE);
73 break;
74 case INSTR_TWO:
75 /* implement semantics of INSTR_TWO */
76 pc += advance(INSTR_TWO);
77 break;
78 /* ... */
79 case INSTR_HALT:
80 done = 1;
81 break;
82 default:
83 perror("Invalid opcode");
84 }
85 }
86
87 Note that `advance()` is some function that computes how far the program
88 counter is advanced on that instruction. This value is typically +1 for
89 most instructions, but more or less than 1 (and dependent on the state
90 of the program) for a handful of "branch" instructions. Note also that
91 `advance()` would not typically be implemented in C as a function; I'm
92 just showing it like this to emphasize the regular structure.
93
94 From this we infer that the basic structure of an interpreter is a
95 *dictionary* or *map* that associates program symbols with operations.
96 There is some extra housekeeping like the fetch-execute cycle that
97 surrounds this dictionary, but this can (hopefully) be handled mostly
98 automatically, freeing us to concentrate on *symbols* and *operations*.
99
100 The symbols could be taken from any finite alphabet, but in Emmental, to
101 keep things relatively simple, we'll just use the ASCII character set.
102 (Actually, to be precise, this is the full 8-bit ASCII character set.
103 Non-printable control characters are allowed, as are characters between
104 128 and 255, and each has a distinct meaning. But their representations
105 are not defined.)
106
107 The operations can be thought of, abstractly, as functions which
108 transform program states. Or they can be thought of, concretely, as
109 segments of code — mini-programs which implement these functions. In the
110 case of a meta-circular interpreter, these mini-programs would be
111 written *in the language being interpreted*.
112
113 To extend this idea to a *self-modifying* meta-circular interpreter, the
114 operations can be thought of as functions which transform both program
115 states *and* interpreter definitions. (Alternatively, the interpreter
116 definition could be thought of as part of the program state, although I
117 feel that's a bit gorier a way to look at it, and I prefer the other
118 view, at least for Emmental.)
119
120 In Emmental, most operations leave the interpreter definition unchanged.
121 However, there is one operation which alters the interpreter definition,
122 and it is this altered definition that is used to interpret the
123 remainder of the program.
124
125 Emmental Semantics (in Emmental)
126 --------------------------------
127
128 Emmental is essentially a stack-based language. (There's also a queue,
129 but it's not as central.) All operations implicitly get data from, and
130 implicitly deposit results back onto, a single stack. For
131 orthogonality's sake, this stack may contain only ASCII symbols. (And
132 note that trying to pop an empty stack, or dequeue an empty queue, is an
133 error that aborts the program.)
134
135 Note that because we've established that an interpreter (at least,
136 insofar as Emmental ever needs to know) is simply a map that takes
137 symbols to operations, and that operations in Emmental are defined
138 (meta-circularly) as Emmental programs, we can use the following
139 notation to describe interpreters:
140
141 % → XYZ+*!
142 & → 'ap'ag'ag
143
144 That is, the symbol `%`, when encountered in an Emmental program,
145 indicates an operation that is defined by the Emmental program `XYZ+*!`,
146 and so forth.
147
148 When a main Emmental program begins execution for the first time, it
149 starts with what's called the *initial Emmental interpreter*. (This
150 fact, of course, doesn't apply to any further point of execution inside
151 an Emmental program, or execution of operations defined in Emmental's
152 MCI, since these would be considered subprograms of a sort. These cases
153 use whichever interpreter happens to be in force in that point in time.)
154
155 The inital Emmental interpreter is defined as follows:
156
157 a → a
158 b → b
159 c → c
160 ...
161
162 That is, for every symbol x in the ASCII set, x `→` x.
163
164 Doesn't tell us a lot about Emmental's semantics, does it? No. Nothing
165 at all, really. But remember what I said about needing an external
166 source of understanding, in order to actually get full value out of an
167 MCI. And remember the purpose of Emmental's MCI: it is not there so much
168 to help us understand Emmental, but to allow us to *change* Emmental,
169 from inside an Emmental program.
170
171 And, for all that our description of the initial Emmental interpreter is
172 unhelpfully tautological, it is not incorrect: the semantics of `a` can
173 in fact be thought of as being defined by an Emmental program that
174 consists of only one instruction, `a`. This happy state of affairs comes
175 about because Emmental is stack-based; the "signature" (the requirements
176 for the "before" and "after" stacks) of the symbol `a` is the same as
177 the signature of the program containing the single symbol `a`. No extra
178 syntax to specify arity and the like is necessary.
179
180 Above all, don't panic: we *will* describe what symbols like `a`
181 actually mean in Emmental, we'll just need to do it in something besides
182 Emmental. In fact, let's do that right now.
183
184 Emmental Semantics (in English)
185 -------------------------------
186
187 ### Primitive Arithmetic
188
189 `#` pushes the symbol NUL (ASCII 0) onto the stack.
190
191 The symbols `0`, `1`, ... `9` pop a symbol from the stack, multiply its
192 ASCII value by 10 modulo 256, add the value 0, 1, ... 9 (respectively)
193 to that value modulo 256, and push the resulting symbol back onto the
194 stack.
195
196 The upshot of these 11 operations is that you can push arbitrary symbols
197 onto the stack by spelling out their ASCII values in decimal. For
198 example, `#64` pushes a `@` onto the stack.
199
200 `+` pops two symbols off the stack, adds together their ASCII values
201 modulo 256, and pushes the symbol with the resultant ASCII value back
202 onto the stack.
203
204 `-` pops two symbols off the stack, subtracts the ASCII value of the
205 first popped from the ASCII value of the second popped modulo 256, and
206 pushes the symbol with the resultant ASCII value back onto the stack.
207
208 `~` ("log") pops a symbol from the stack, computes the discrete base-2
209 logarithm of the ASCII value of that symbol, and pushes the symbol with
210 the resultant ASCII value back onto the stack. The discrete base-2
211 logarithm of a number is the floor or integer part of the base-2
212 logarithm of that number. Alternately, it is the number of the highest
213 bit position (starting with the LSB = bit position 0) with a bit set
214 when the number is viewed as binary. Because the base-2 logarithm of the
215 number 0 itself is undefined, the number 0 is treated as 256 for this
216 operation; its discrete base-2 logarithm is 8.
217
218 ### Stack and Queue Manipulation
219
220 `^` ("enqueue a copy") pops a symbol off the stack, makes a copy of it,
221 pushes it back onto the stack, and enqueues the copy onto the queue.
222
223 `v` ("dequeue") dequeues a symbol from the queue and pushes it onto the
224 stack.
225
226 Using these operations in combination, one can form "discard",
227 "duplicate", "swap", and other more advanced stack manipulation
228 operations. For example, assuming an empty queue and more than two
229 elements on the stack, "swap" can be accomplished with the code
230 `^v^-+^^v^v^v-+^v-+^v-+vv`.
231
232 Despite this fact, the operation `:` duplicates the top value of the
233 stack. (Emmental is not an absolutely minimal language; note, for
234 instance, that it has all ten decimal digits as operations when these
235 could surely have been defined in terms of only one or two operations.
236 The reasons for a seperate `:` operation are given below in the section
237 on Computational Class.)
238
239 ### I/O
240
241 `.` pops a symbol off the stack and sends it to the standard output as
242 an ASCII symbol.
243
244 `,` waits for an ASCII symbol to arrive on standard input, and pushes it
245 onto the stack.
246
247 ### Interpreter Modification and Reflection
248
249 First let's define what it means to *pop a string* off the stack.
250 Symbols are popped off the stack until a `;` symbol is found on the
251 stack. The symbols popped off are considered a string in the reverse
252 order they were popped; i.e. the last symbol popped is the first symbol
253 of the string. The `;` symbol is popped off the stack, but is not made
254 part of the string; it is simply discarded.
255
256 Since an Emmental program is a string, popping a program is the same as
257 popping a string, just that the string is interpreted as a program.
258
259 `!` (sometimes called "supplant") pops a symbol, which we call s, off
260 the stack. Then it pops a program t. It then inserts the association s
261 `→` t into the interpreter definition. This overwrites whatever mapping
262 of s might have been in the interpreter definition previously. This new
263 interpreter definition is used for all subsequent execution (until it is
264 changed again, of course.)
265
266 Note that `!` does *early binding*. That is, the meaning of each symbol
267 in this program t is the meaning of that symbol *at the time `!` is
268 executed*. If some subsequent `!` operation later changes the meaning of
269 one of the symbols that occurs in t, the meaning of t is not changed.
270 The semantics of t are "captured" or "frozen". This implies, among other
271 things, that supplanting some symbol z with itself (a program consisting
272 only of the symbol z) is a no-op, because z's meaning, at the time that
273 `!` is executed, is invariably z.
274
275 `?` (sometimes called "eval") pops a symbol, which we call s, off the
276 stack. It then executes that symbol (interprets it as an operation) with
277 the interpreter currently in effect.
278
279 Note that `?` does *late binding*. That is, in contrast with `!`, `?`
280 never "freezes" the semantic definition of the thing that it is
281 executing. This is true even when `?` occurs in a operation redefinition
282 (i.e. the program that supplanted some symbol's semantics when an `!`
283 was executed.) This implies, among other things, that supplanting some
284 symbol z with the program that consists of instructions that push the
285 ASCII value of z onto the stack, followed by a `?` instruction, creates
286 a *cyclic meaning* for z. This is because the z that will be executed by
287 the `?` will always be the present z, that is, the z that is executing
288 the `?`.
289
290 For convenience's sake, `;` pushes the symbol `;` onto the stack.
291
292 All other symbols are no-ops.
293
294 Computational Class
295 -------------------
296
297 I believe Emmental is Turing-complete with only the operations that have
298 been given so far, but I haven't proved it yet. All the elements are
299 there, and although some of them are somewhat "cramped", they look
300 viable.
301
302 If you want to try thinking about how you could write real programs
303 (like a universal Turing-machine simulator) in Emmental, you might want
304 to skip this section, since it contains "spoilers".
305
306 Repetition can be accomplished by assigning a symbol a cyclic semantics,
307 by use of a `?` within a `!`. For example, we can redefine the semantics
308 of `0` to be `#48?`. This is simply a program that pushes the symbol `0`
309 onto the stack and executes it with the current interpreter, and, since
310 `0` has been redefined to mean `#48?` in the current interpreter, this
311 will loop forever. The entire program to do this to `0` and run the
312 infinite loop is:
313
314 ;#35#52#56#63#48!0
315
316 This technique can also be used to "jump" from one definition to
317 another, by using `?` to execute some *other* symbol at the end of a
318 definition (that is, some symbol other than the symbol being defined.)
319
320 Conditionals are a little more restrictive. The trick to them is,
321 strangely, the discrete log operator `~` in combination with the eval
322 operator `?`. Since `~` maps all symbols into a set of nine symbols, and
323 `?` executes the symbol on the stack, `~?` will execute one of the
324 symbols from ASCII 0 (NUL) to ASCII 8 (BS). We can then, for instance,
325 define NUL to do one thing, define SOH through BEL to do the same as
326 NUL, and define BS to do some other thing; this essentially
327 distinguishes between 0 (which executes BS) and every other value (which
328 executes NUL). Further, we can use this in conjunction with `-` to
329 compare two values for equality. So, for example, a program which inputs
330 a character, and outputs Y if the character is M and N otherwise, would
331 be:
332
333 #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!,#77-~?
334
335 In case NUL through BS are in use for some reason, we can always add 9
336 to the result of the log (`~#9+?`) to map the answer onto HT through
337 DC1. Or, of course, any of a great number of other arithmetical mappings
338 of our choosing. The most severe constraint is that there be 9 available
339 symbols to act as "destinations" for our "branch". Even if we never
340 overwrite one "branch" with another (and we can do that in Emmental!)
341 and even if we allocate one extra symbol to be the "launch point" of the
342 branch, we still have room for 25 branches in the ASCII character set.
343
344 So these parts look good. If there's a problem, it's with the queue.
345 Specifically, the problem seems to be the need to know the present size
346 of the queue in order to do stack housework like "duplicate" and the
347 subsequent need for "duplicate" to achieve "discard." (Duplicate can be
348 defined as `^v`, but this only works when the queue is empty. Discard
349 can be defined as duplicate plus `-+`, but this only works when there
350 are other elements below the element being discarded. [This last point
351 is not generally a problem since we can push arbitrary values onto the
352 stack before any program.])
353
354 However, if it turns out that we need "duplicate" or "discard" in order
355 to write routines that can handle a variable-sized queue — and that
356 strikes me as likely — then it looks like we have a severe problem.
357
358 Here's one way I could try to deal with it. I could say that the queue
359 is *local* to the operation being defined (or the main program.) Then
360 you could define `:` to be `^v`, and inside `:`'s definition, the queue
361 would always initially be empty, so the definition would work.
362
363 But... we need the queue to store our global data. For example, if we
364 are going to simulate a Turing machine, we'd need to use the queue to
365 store the tape (perhaps "doubled up", with one symbol of each pair
366 telling us "the next symbol is a simulated tape symbol" or "the next
367 symbol is some housekeeping value.") We can't store the tape on just one
368 stack. And, once you are looping in Emmental, you've left the "main
369 program" forever; you're jumping from definition to definition, and each
370 has their own queue. At best, you'd need to "dump" the queue onto the
371 stack each time you switched definitions, and even then you'd need a
372 loop to do that, and to loop you need to switch definitions. It's a
373 royal mess.
374
375 So here's how I will deal with it. I will add a primitive duplicate
376 operation, `:`, to Emmental. Proving that Emmental is Turing-complete is
377 still, then, a challenge, although a doable-seeming challenge. I will
378 then propose a more formidable challenge: prove that the language formed
379 by removing the `:` operation from Emmental is Turing-complete.
380 (Equivalently, prove that the set of Emmental programs that begin with
381 `;#0#58!` is Turing-complete. The nice thing about Emmental is that you
382 can always shoot yourself in the foot — until you erase your pistol,
383 that is.)
384
385 And if you *really* like a challenge, try proving that Emmental without
386 `~` is Turing-complete. I don't think that it is, although it's possible
387 for it to compute parity, at least (input a symbol, output E if its
388 ASCII value is even, and O if it's odd. To accomplish this, multiply the
389 input's ASCII value by 128 by adding 127 copies of it to it; this is
390 modulo 256, so the only results can be 0 or 128. Define those operations
391 to print out E and O respectively. But that's as far as I've gotten.)
392
393 Discussion
394 ----------
395
396 ### Design Decisions
397
398 I would've liked to have given Emmental a `'` or `"` instruction similar
399 to Funge's "quote" and "quote-mode" instructions; instructions that
400 treat one or more of the following symbols in the program literally,
401 pushing them, as symbols, onto the stack, instead of executing them.
402 However, such instructions are somewhat problematic, both theoretically
403 and (for the approach I took implementing Emmental) practically. There
404 are two ways of thinking about the problems that arise.
405
406 One is that the function which implements `'` is given access to the
407 program text itself, and possibly the position within the program, and
408 it uses these to extract the "immediate mode" symbol past the `'`. This
409 information could be available because these pieces of information are
410 considered extra arguments to the function, or because they are (gorily)
411 considered part of the overall program state. Either way, this operation
412 is given a lot of information to work with, and for consistency (since
413 we want to be all nice and neat and say that all operations have the
414 same signature so that our dictionary has a nice uniform type,) *all*
415 operations have access to this information. This is almost too much
416 information; that is, it is so much that operations don't really *need*
417 the dictionary. We could just say there is *one* operation, defined by a
418 function, and that function is given the current symbol and has to
419 decide what it means through whatever means it likes.
420
421 This approach is very powerful, of course, but it's just not the style
422 that Emmental embodies. (In fact, the idea to view interpreters as
423 dictionaries was one of the foundational design choices for Emmental, to
424 the point where I started constructing a "little theory of interpreters
425 as maps." It really wasn't exploited as much as I think it could have
426 been. If an interpreter is a map of symbols to strings of symbols, it's
427 much more tractable than an opaque function would be; you can define all
428 sorts of operations on them, for example concatenating two interpreters
429 (for all symbols s in interpreter a and interpreter b, c[s] `→` a[s]b[s]
430 — that sort of thing,) computing union or intersection of interpreters,
431 Cartesian product, etc.)
432
433 The other way of looking at it is to say that there are in fact
434 *multiple* meta-circular interpreters available inside Emmental, and
435 symbols like `'` switch temporarily to an alternate MCI. This alternate
436 MCI interprets every symbol as "push this symbol", then reinstates the
437 previous MCI. I like this explication better than the one above — MCIs
438 begin to look a bit like continuations! — but to do it justice would
439 take some work. I envision a language where the program has fine control
440 over which MCI is in effect, possibly by keeping a map from symbols to
441 MCIs, or maybe even being able to push MCIs onto the stack. This is a
442 wee bit much for Emmental too though, and perhaps I'll explore these
443 possibilities in a future language.
444
445 ### Turing-completeness
446
447 You can make the argument that Emmental's way of being Turing-complete
448 is really nothing new: when you redefine some symbol, you're really just
449 defining a new function, and when you use `?` to execute that symbol
450 from within its own definition, you're just making a recursive function
451 call.
452
453 Well, yes, you can make that argument. But it has to do with how you
454 think about "what is a language", I think. Does a Pascal program
455 fragment which defines a procedure called `PrintFibonacci` represent
456 another programming language, one different from Pascal? You could
457 certainly say that it does — it's the language Pascal where the token
458 `PrintFibonacci` has some meaning that it doesn't have in Pascal.
459
460 In that view, any language where you can define procedures, or
461 functions, or standard libraries, or the like, is an extensible
462 language. But even languages where you *can't* define new procedures or
463 functions is arguably an extensible language. Take some initial
464 Brainfuck program fragment, for instance. After it executes, it leaves
465 the Brainfuck tape and while-stack in some state that depends on the
466 input. Any Brainfuck fragment that executes after that, will execute in
467 that environment, and that environment is arguably a version of the
468 language Brainfuck, suitably extended.
469
470 You don't normally think of it that way, I bet, but you *could* — and
471 you would need to, to some degree, to claim that Emmental is "just"
472 defining new functions. The reason you don't typically look at languages
473 like this (unless you are very strange) is because it's much more useful
474 to divide the world into "languages" and "programs." And Emmental *does*
475 make this division, it just makes it in a slightly different place than
476 usual.
477
478 As far as I'm concerned, if I describe what Emmental does as modifying
479 the Emmental language via its MCI, and what Emmental actually does is
480 consistent with the idea of modifying the Emmental language via its MCI,
481 then what Emmental effectively does is modify the Emmental language via
482 its MCI. And if it needs to do this in a certain way in order to
483 simulate a universal Turing machine, then that difference (however
484 slight) sets it apart from systems where this simulation needs to be
485 done by defining recursive functions.
486
487 Implementation
488 --------------
489
490 `emmental.hs` is a reference interpreter for Emmental written in
491 Haskell. Run the function `emmental` on a string; you can also run
492 `debug` on a string to view the state of the program (stack & queue)
493 during execution. (Note that `debug` is *not* able to show program
494 states that occur internal to an operation.)
495
496 Happy interpreter-redefining!
497 Chris Pressey
498 Chicago, IL
499 November 11, 2007
0 The Emmental Programming Language
1 =================================
2
3 _Try it online_ [@ catseye.tc](https://catseye.tc/installation/Emmental)
4 | _Wiki entry_ [@ esolangs.org](https://esolangs.org/wiki/Emmental)
5 | _See also:_ [Mascarpone](https://github.com/catseye/Mascarpone)
6
7 - - - -
8
9 Introduction
10 ------------
11
12 Emmental is a self-modifying programming language. That is not to say
13 that it is a language in which programs are self-modifying; rather, it is
14 the language itself, as defined by a meta-circular interpreter, that can
15 be modified during the course of a running program. Indeed, this is how
16 Emmental, without conventional conditional and repetition/recursion
17 constructs, achieves Turing-completeness.
18
19 Meta-circular Interpreters
20 --------------------------
21
22 One way to attempt to define a language is by giving what's called a
23 *meta-circular interpreter* (often shortened to "MCI" in this document.)
24 This is an interpreter for some language which is written in that same
25 language (or at least, a language which is very close to it.)
26
27 Meta-circular interpreters were a popular way to the describe the
28 semantics of programming languages, especially LISP-like languages, and
29 especially before the advent of denotational semantics. The term
30 "meta-circular" was apparently coined by John C. Reynolds in his paper
31 "Definitional Interpreters for Higher-Order Programming Languages" (1972
32 Proceedings ACM National Conference.)
33
34 Of course, in the real world, MCI's are not often used. They certainly
35 *can* be used: if you have a working Scheme interpreter that came with
36 your computer system, there is nothing stopping you from writing another
37 Scheme interpreter in Scheme, and running your programs on your
38 interpreter (which is itself running on your system's interpreter.)
39 However, this is quite a bit less efficient due to the duplication of
40 effort. A somewhat more realistic case might be if your system came
41 with, say, a Scheme compiler. You might then feed your Scheme
42 interpreter (written in Scheme) through that to make a native Scheme
43 interpreter, and use that to interpret your programs. (In this setup,
44 the interpreter is usually described as "self-hosting" rather than
45 "meta-circular".)
46
47 But, as should be obvious, you already need an implementation of Scheme
48 for your Scheme interpreter written in Scheme to be of much practical
49 use to you. If your meta-circular interpreter is all you have, you won't
50 be able to use it to run or understand Scheme programs. Because the MCI
51 is defined in terms of itself, you'll need some other source of
52 "understanding how it works" to make it complete. This understanding
53 might come from an implementation in some other programming language, or
54 a specification in some formal language, or a description in some
55 natural language, or simply from intuition — but it has to come from
56 somewhere.
57
58 Assuming that we do have that external source of understanding, the
59 meta-circular interpreter can come in quite handy in codifying the
60 semantics of the language. And, in Emmental's case, *altering* those
61 semantics: Emmental's MCI supports operations which instruct Emmental's
62 MCI to modify its behaviour.
63
64 Interpreter Structure
65 ---------------------
66
67 To describe the structure of Emmental's MCI, we first examine the
68 general structure of interpreters. If you've ever written a virtual
69 machine executor in, say, C, you've noticed that it has the general form
70
71 pc = start;
72 while (!done) {
73 switch (instruction[pc]) {
74 case INSTR_ONE:
75 /* implement semantics of INSTR_ONE */
76 pc += advance(INSTR_ONE);
77 break;
78 case INSTR_TWO:
79 /* implement semantics of INSTR_TWO */
80 pc += advance(INSTR_TWO);
81 break;
82 /* ... */
83 case INSTR_HALT:
84 done = 1;
85 break;
86 default:
87 perror("Invalid opcode");
88 }
89 }
90
91 Note that `advance()` is some function that computes how far the program
92 counter is advanced on that instruction. This value is typically +1 for
93 most instructions, but more or less than 1 (and dependent on the state
94 of the program) for a handful of "branch" instructions. Note also that
95 `advance()` would not typically be implemented in C as a function; I'm
96 just showing it like this to emphasize the regular structure.
97
98 From this we infer that the basic structure of an interpreter is a
99 *dictionary* or *map* that associates program symbols with operations.
100 There is some extra housekeeping like the fetch-execute cycle that
101 surrounds this dictionary, but this can (hopefully) be handled mostly
102 automatically, freeing us to concentrate on *symbols* and *operations*.
103
104 The symbols could be taken from any finite alphabet, but in Emmental, to
105 keep things relatively simple, we'll just use the ASCII character set.
106 (Actually, to be precise, this is the full 8-bit ASCII character set.
107 Non-printable control characters are allowed, as are characters between
108 128 and 255, and each has a distinct meaning. But their representations
109 are not defined.)
110
111 The operations can be thought of, abstractly, as functions which
112 transform program states. Or they can be thought of, concretely, as
113 segments of code — mini-programs which implement these functions. In the
114 case of a meta-circular interpreter, these mini-programs would be
115 written *in the language being interpreted*.
116
117 To extend this idea to a *self-modifying* meta-circular interpreter, the
118 operations can be thought of as functions which transform both program
119 states *and* interpreter definitions. (Alternatively, the interpreter
120 definition could be thought of as part of the program state, although I
121 feel that's a bit gorier a way to look at it, and I prefer the other
122 view, at least for Emmental.)
123
124 In Emmental, most operations leave the interpreter definition unchanged.
125 However, there is one operation which alters the interpreter definition,
126 and it is this altered definition that is used to interpret the
127 remainder of the program.
128
129 Emmental Semantics (in Emmental)
130 --------------------------------
131
132 Emmental is essentially a stack-based language. (There's also a queue,
133 but it's not as central.) All operations implicitly get data from, and
134 implicitly deposit results back onto, a single stack. For
135 orthogonality's sake, this stack may contain only ASCII symbols. (And
136 note that trying to pop an empty stack, or dequeue an empty queue, is an
137 error that aborts the program.)
138
139 Note that because we've established that an interpreter (at least,
140 insofar as Emmental ever needs to know) is simply a map that takes
141 symbols to operations, and that operations in Emmental are defined
142 (meta-circularly) as Emmental programs, we can use the following
143 notation to describe interpreters:
144
145 % → XYZ+*!
146 & → 'ap'ag'ag
147
148 That is, the symbol `%`, when encountered in an Emmental program,
149 indicates an operation that is defined by the Emmental program `XYZ+*!`,
150 and so forth.
151
152 When a main Emmental program begins execution for the first time, it
153 starts with what's called the *initial Emmental interpreter*. (This
154 fact, of course, doesn't apply to any further point of execution inside
155 an Emmental program, or execution of operations defined in Emmental's
156 MCI, since these would be considered subprograms of a sort. These cases
157 use whichever interpreter happens to be in force in that point in time.)
158
159 The inital Emmental interpreter is defined as follows:
160
161 a → a
162 b → b
163 c → c
164 ...
165
166 That is, for every symbol x in the ASCII set, x `→` x.
167
168 Doesn't tell us a lot about Emmental's semantics, does it? No. Nothing
169 at all, really. But remember what I said about needing an external
170 source of understanding, in order to actually get full value out of an
171 MCI. And remember the purpose of Emmental's MCI: it is not there so much
172 to help us understand Emmental, but to allow us to *change* Emmental,
173 from inside an Emmental program.
174
175 And, for all that our description of the initial Emmental interpreter is
176 unhelpfully tautological, it is not incorrect: the semantics of `a` can
177 in fact be thought of as being defined by an Emmental program that
178 consists of only one instruction, `a`. This happy state of affairs comes
179 about because Emmental is stack-based; the "signature" (the requirements
180 for the "before" and "after" stacks) of the symbol `a` is the same as
181 the signature of the program containing the single symbol `a`. No extra
182 syntax to specify arity and the like is necessary.
183
184 Above all, don't panic: we *will* describe what symbols like `a`
185 actually mean in Emmental, we'll just need to do it in something besides
186 Emmental. In fact, let's do that right now.
187
188 Emmental Semantics (in English)
189 -------------------------------
190
191 ### Primitive Arithmetic
192
193 `#` pushes the symbol NUL (ASCII 0) onto the stack.
194
195 The symbols `0`, `1`, ... `9` pop a symbol from the stack, multiply its
196 ASCII value by 10 modulo 256, add the value 0, 1, ... 9 (respectively)
197 to that value modulo 256, and push the resulting symbol back onto the
198 stack.
199
200 The upshot of these 11 operations is that you can push arbitrary symbols
201 onto the stack by spelling out their ASCII values in decimal. For
202 example, `#64` pushes a `@` onto the stack.
203
204 `+` pops two symbols off the stack, adds together their ASCII values
205 modulo 256, and pushes the symbol with the resultant ASCII value back
206 onto the stack.
207
208 `-` pops two symbols off the stack, subtracts the ASCII value of the
209 first popped from the ASCII value of the second popped modulo 256, and
210 pushes the symbol with the resultant ASCII value back onto the stack.
211
212 `~` ("log") pops a symbol from the stack, computes the discrete base-2
213 logarithm of the ASCII value of that symbol, and pushes the symbol with
214 the resultant ASCII value back onto the stack. The discrete base-2
215 logarithm of a number is the floor or integer part of the base-2
216 logarithm of that number. Alternately, it is the number of the highest
217 bit position (starting with the LSB = bit position 0) with a bit set
218 when the number is viewed as binary. Because the base-2 logarithm of the
219 number 0 itself is undefined, the number 0 is treated as 256 for this
220 operation; its discrete base-2 logarithm is 8.
221
222 ### Stack and Queue Manipulation
223
224 `^` ("enqueue a copy") pops a symbol off the stack, makes a copy of it,
225 pushes it back onto the stack, and enqueues the copy onto the queue.
226
227 `v` ("dequeue") dequeues a symbol from the queue and pushes it onto the
228 stack.
229
230 Using these operations in combination, one can form "discard",
231 "duplicate", "swap", and other more advanced stack manipulation
232 operations. For example, assuming an empty queue and more than two
233 elements on the stack, "swap" can be accomplished with the code
234 `^v^-+^^v^v^v-+^v-+^v-+vv`.
235
236 Despite this fact, the operation `:` duplicates the top value of the
237 stack. (Emmental is not an absolutely minimal language; note, for
238 instance, that it has all ten decimal digits as operations when these
239 could surely have been defined in terms of only one or two operations.
240 The reasons for a seperate `:` operation are given below in the section
241 on Computational Class.)
242
243 ### I/O
244
245 `.` pops a symbol off the stack and sends it to the standard output as
246 an ASCII symbol.
247
248 `,` waits for an ASCII symbol to arrive on standard input, and pushes it
249 onto the stack.
250
251 ### Interpreter Modification and Reflection
252
253 First let's define what it means to *pop a string* off the stack.
254 Symbols are popped off the stack until a `;` symbol is found on the
255 stack. The symbols popped off are considered a string in the reverse
256 order they were popped; i.e. the last symbol popped is the first symbol
257 of the string. The `;` symbol is popped off the stack, but is not made
258 part of the string; it is simply discarded.
259
260 Since an Emmental program is a string, popping a program is the same as
261 popping a string, just that the string is interpreted as a program.
262
263 `!` (sometimes called "supplant") pops a symbol, which we call s, off
264 the stack. Then it pops a program t. It then inserts the association s
265 `→` t into the interpreter definition. This overwrites whatever mapping
266 of s might have been in the interpreter definition previously. This new
267 interpreter definition is used for all subsequent execution (until it is
268 changed again, of course.)
269
270 Note that `!` does *early binding*. That is, the meaning of each symbol
271 in this program t is the meaning of that symbol *at the time `!` is
272 executed*. If some subsequent `!` operation later changes the meaning of
273 one of the symbols that occurs in t, the meaning of t is not changed.
274 The semantics of t are "captured" or "frozen". This implies, among other
275 things, that supplanting some symbol z with itself (a program consisting
276 only of the symbol z) is a no-op, because z's meaning, at the time that
277 `!` is executed, is invariably z.
278
279 `?` (sometimes called "eval") pops a symbol, which we call s, off the
280 stack. It then executes that symbol (interprets it as an operation) with
281 the interpreter currently in effect.
282
283 Note that `?` does *late binding*. That is, in contrast with `!`, `?`
284 never "freezes" the semantic definition of the thing that it is
285 executing. This is true even when `?` occurs in a operation redefinition
286 (i.e. the program that supplanted some symbol's semantics when an `!`
287 was executed.) This implies, among other things, that supplanting some
288 symbol z with the program that consists of instructions that push the
289 ASCII value of z onto the stack, followed by a `?` instruction, creates
290 a *cyclic meaning* for z. This is because the z that will be executed by
291 the `?` will always be the present z, that is, the z that is executing
292 the `?`.
293
294 For convenience's sake, `;` pushes the symbol `;` onto the stack.
295
296 All other symbols are no-ops.
297
298 Computational Class
299 -------------------
300
301 I believe Emmental is Turing-complete with only the operations that have
302 been given so far, but I haven't proved it yet. All the elements are
303 there, and although some of them are somewhat "cramped", they look
304 viable.
305
306 If you want to try thinking about how you could write real programs
307 (like a universal Turing-machine simulator) in Emmental, you might want
308 to skip this section, since it contains "spoilers".
309
310 Repetition can be accomplished by assigning a symbol a cyclic semantics,
311 by use of a `?` within a `!`. For example, we can redefine the semantics
312 of `0` to be `#48?`. This is simply a program that pushes the symbol `0`
313 onto the stack and executes it with the current interpreter, and, since
314 `0` has been redefined to mean `#48?` in the current interpreter, this
315 will loop forever. The entire program to do this to `0` and run the
316 infinite loop is:
317
318 ;#35#52#56#63#48!0
319
320 This technique can also be used to "jump" from one definition to
321 another, by using `?` to execute some *other* symbol at the end of a
322 definition (that is, some symbol other than the symbol being defined.)
323
324 Conditionals are a little more restrictive. The trick to them is,
325 strangely, the discrete log operator `~` in combination with the eval
326 operator `?`. Since `~` maps all symbols into a set of nine symbols, and
327 `?` executes the symbol on the stack, `~?` will execute one of the
328 symbols from ASCII 0 (NUL) to ASCII 8 (BS). We can then, for instance,
329 define NUL to do one thing, define SOH through BEL to do the same as
330 NUL, and define BS to do some other thing; this essentially
331 distinguishes between 0 (which executes BS) and every other value (which
332 executes NUL). Further, we can use this in conjunction with `-` to
333 compare two values for equality. So, for example, a program which inputs
334 a character, and outputs Y if the character is M and N otherwise, would
335 be:
336
337 #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!,#77-~?
338
339 In case NUL through BS are in use for some reason, we can always add 9
340 to the result of the log (`~#9+?`) to map the answer onto HT through
341 DC1. Or, of course, any of a great number of other arithmetical mappings
342 of our choosing. The most severe constraint is that there be 9 available
343 symbols to act as "destinations" for our "branch". Even if we never
344 overwrite one "branch" with another (and we can do that in Emmental!)
345 and even if we allocate one extra symbol to be the "launch point" of the
346 branch, we still have room for 25 branches in the ASCII character set.
347
348 So these parts look good. If there's a problem, it's with the queue.
349 Specifically, the problem seems to be the need to know the present size
350 of the queue in order to do stack housework like "duplicate" and the
351 subsequent need for "duplicate" to achieve "discard." (Duplicate can be
352 defined as `^v`, but this only works when the queue is empty. Discard
353 can be defined as duplicate plus `-+`, but this only works when there
354 are other elements below the element being discarded. [This last point
355 is not generally a problem since we can push arbitrary values onto the
356 stack before any program.])
357
358 However, if it turns out that we need "duplicate" or "discard" in order
359 to write routines that can handle a variable-sized queue — and that
360 strikes me as likely — then it looks like we have a severe problem.
361
362 Here's one way I could try to deal with it. I could say that the queue
363 is *local* to the operation being defined (or the main program.) Then
364 you could define `:` to be `^v`, and inside `:`'s definition, the queue
365 would always initially be empty, so the definition would work.
366
367 But... we need the queue to store our global data. For example, if we
368 are going to simulate a Turing machine, we'd need to use the queue to
369 store the tape (perhaps "doubled up", with one symbol of each pair
370 telling us "the next symbol is a simulated tape symbol" or "the next
371 symbol is some housekeeping value.") We can't store the tape on just one
372 stack. And, once you are looping in Emmental, you've left the "main
373 program" forever; you're jumping from definition to definition, and each
374 has their own queue. At best, you'd need to "dump" the queue onto the
375 stack each time you switched definitions, and even then you'd need a
376 loop to do that, and to loop you need to switch definitions. It's a
377 royal mess.
378
379 So here's how I will deal with it. I will add a primitive duplicate
380 operation, `:`, to Emmental. Proving that Emmental is Turing-complete is
381 still, then, a challenge, although a doable-seeming challenge. I will
382 then propose a more formidable challenge: prove that the language formed
383 by removing the `:` operation from Emmental is Turing-complete.
384 (Equivalently, prove that the set of Emmental programs that begin with
385 `;#0#58!` is Turing-complete. The nice thing about Emmental is that you
386 can always shoot yourself in the foot — until you erase your pistol,
387 that is.)
388
389 And if you *really* like a challenge, try proving that Emmental without
390 `~` is Turing-complete. I don't think that it is, although it's possible
391 for it to compute parity, at least (input a symbol, output E if its
392 ASCII value is even, and O if it's odd. To accomplish this, multiply the
393 input's ASCII value by 128 by adding 127 copies of it to it; this is
394 modulo 256, so the only results can be 0 or 128. Define those operations
395 to print out E and O respectively. But that's as far as I've gotten.)
396
397 Discussion
398 ----------
399
400 ### Design Decisions
401
402 I would've liked to have given Emmental a `'` or `"` instruction similar
403 to Funge's "quote" and "quote-mode" instructions; instructions that
404 treat one or more of the following symbols in the program literally,
405 pushing them, as symbols, onto the stack, instead of executing them.
406 However, such instructions are somewhat problematic, both theoretically
407 and (for the approach I took implementing Emmental) practically. There
408 are two ways of thinking about the problems that arise.
409
410 One is that the function which implements `'` is given access to the
411 program text itself, and possibly the position within the program, and
412 it uses these to extract the "immediate mode" symbol past the `'`. This
413 information could be available because these pieces of information are
414 considered extra arguments to the function, or because they are (gorily)
415 considered part of the overall program state. Either way, this operation
416 is given a lot of information to work with, and for consistency (since
417 we want to be all nice and neat and say that all operations have the
418 same signature so that our dictionary has a nice uniform type,) *all*
419 operations have access to this information. This is almost too much
420 information; that is, it is so much that operations don't really *need*
421 the dictionary. We could just say there is *one* operation, defined by a
422 function, and that function is given the current symbol and has to
423 decide what it means through whatever means it likes.
424
425 This approach is very powerful, of course, but it's just not the style
426 that Emmental embodies. (In fact, the idea to view interpreters as
427 dictionaries was one of the foundational design choices for Emmental, to
428 the point where I started constructing a "little theory of interpreters
429 as maps." It really wasn't exploited as much as I think it could have
430 been. If an interpreter is a map of symbols to strings of symbols, it's
431 much more tractable than an opaque function would be; you can define all
432 sorts of operations on them, for example concatenating two interpreters
433 (for all symbols s in interpreter a and interpreter b, c[s] `→` a[s]b[s]
434 — that sort of thing,) computing union or intersection of interpreters,
435 Cartesian product, etc.)
436
437 The other way of looking at it is to say that there are in fact
438 *multiple* meta-circular interpreters available inside Emmental, and
439 symbols like `'` switch temporarily to an alternate MCI. This alternate
440 MCI interprets every symbol as "push this symbol", then reinstates the
441 previous MCI. I like this explication better than the one above — MCIs
442 begin to look a bit like continuations! — but to do it justice would
443 take some work. I envision a language where the program has fine control
444 over which MCI is in effect, possibly by keeping a map from symbols to
445 MCIs, or maybe even being able to push MCIs onto the stack. This is a
446 wee bit much for Emmental too though, and perhaps I'll explore these
447 possibilities in a future language.
448
449 ### Turing-completeness
450
451 You can make the argument that Emmental's way of being Turing-complete
452 is really nothing new: when you redefine some symbol, you're really just
453 defining a new function, and when you use `?` to execute that symbol
454 from within its own definition, you're just making a recursive function
455 call.
456
457 Well, yes, you can make that argument. But it has to do with how you
458 think about "what is a language", I think. Does a Pascal program
459 fragment which defines a procedure called `PrintFibonacci` represent
460 another programming language, one different from Pascal? You could
461 certainly say that it does — it's the language Pascal where the token
462 `PrintFibonacci` has some meaning that it doesn't have in Pascal.
463
464 In that view, any language where you can define procedures, or
465 functions, or standard libraries, or the like, is an extensible
466 language. But even languages where you *can't* define new procedures or
467 functions is arguably an extensible language. Take some initial
468 Brainfuck program fragment, for instance. After it executes, it leaves
469 the Brainfuck tape and while-stack in some state that depends on the
470 input. Any Brainfuck fragment that executes after that, will execute in
471 that environment, and that environment is arguably a version of the
472 language Brainfuck, suitably extended.
473
474 You don't normally think of it that way, I bet, but you *could* — and
475 you would need to, to some degree, to claim that Emmental is "just"
476 defining new functions. The reason you don't typically look at languages
477 like this (unless you are very strange) is because it's much more useful
478 to divide the world into "languages" and "programs." And Emmental *does*
479 make this division, it just makes it in a slightly different place than
480 usual.
481
482 As far as I'm concerned, if I describe what Emmental does as modifying
483 the Emmental language via its MCI, and what Emmental actually does is
484 consistent with the idea of modifying the Emmental language via its MCI,
485 then what Emmental effectively does is modify the Emmental language via
486 its MCI. And if it needs to do this in a certain way in order to
487 simulate a universal Turing machine, then that difference (however
488 slight) sets it apart from systems where this simulation needs to be
489 done by defining recursive functions.
490
491 Implementation
492 --------------
493
494 `emmental.hs` is a reference interpreter for Emmental written in
495 Haskell. Run the function `emmental` on a string; you can also run
496 `debug` on a string to view the state of the program (stack & queue)
497 during execution. (Note that `debug` is *not* able to show program
498 states that occur internal to an operation.)
499
500 Happy interpreter-redefining!
501 Chris Pressey
502 Chicago, IL
503 November 11, 2007
0 #!/bin/sh
1
2 THIS=`realpath $0`
3 DIR=`dirname $THIS`
4 NAME=`basename $THIS`
5 SRC=$DIR/../src
6 if [ "x$FORCE_HUGS" != "x" ] ; then
7 exec runhugs -i$SRC $SRC/Main.hs $*
8 elif [ -x $DIR/$NAME.exe ] ; then
9 exec $DIR/$NAME.exe $*
10 elif command -v runhaskell 2>&1 >/dev/null ; then
11 exec runhaskell -i$SRC $SRC/Main.hs $*
12 elif command -v runhugs 2>&1 >/dev/null ; then
13 exec runhugs -i$SRC $SRC/Main.hs $*
14 else
15 echo "Cannot run $NAME; neither $NAME.exe, nor runhaskell, nor runhugs found."
16 exit 1
17 fi
11
22 PROG=emmental
33
4 if [ x`which ghc` = x -a x`which runhugs` = x ]; then
5 echo "Neither ghc nor runhugs found on search path."
6 exit 1
4 if command -v ghc >/dev/null 2>&1; then
5 echo "building $PROG.exe with ghc"
6 (cd src && ghc --make Main.hs -o ../bin/$PROG.exe)
7 else
8 echo "ghc not found, not building $PROG.exe"
79 fi
810
9 mkdir -p bin
11 # For this to work, you need hastec installed.
1012
11 if [ x`which ghc` = x -o ! x$USE_HUGS = x ]; then
12 # create script to run with Hugs
13 cat >bin/$PROG <<'EOF'
14 #!/bin/sh
15 THIS=`realpath $0`
16 DIR=`dirname $THIS`/../src
17 runhugs $DIR/Main.hs $*
18 EOF
19 chmod 755 bin/$PROG
13 if command -v hastec >/dev/null 2>&1; then
14 echo "building $PROG.js with hastec"
15 (cd src && hastec --make HasteMain.hs -o ../demo/$PROG.js)
2016 else
21 cd src && ghc --make Main.hs -o ../bin/$PROG
17 echo "hastec not found, not building $PROG.js"
2218 fi
0 #!/bin/sh
1
2 find . -name "*.o" -exec rm {} \;
3 find . -name "*.hi" -exec rm {} \;
4 find . -name "*.jsmod" -exec rm {} \;
5 find . -name "*.exe" -exec rm {} \;
0 <!DOCTYPE html>
1 <head>
2 <meta charset="utf-8">
3 <title>Emmental</title>
4 </head>
5 <body>
6
7 <h1>Emmental</h1>
8
9 <p>(emmental.hs compiled to .js by <code>hastec</code>, running in HTML5 document)</p>
10
11 <div id="installation"></div>
12
13 <script src="../eg/examplePrograms.jsonp.js"></script>
14 <script src="hastec-io-launcher.js"></script>
15 <script src="emmental.js"></script>
16 <script>
17 launch({
18 container: document.getElementById('installation'),
19 initialOption: "hello.emmental"
20 });
21 </script>
22 </body>
0 function launch(config) {
1 config.container.innerHTML = `
2 <textarea id="prog" rows="10" cols="80"></textarea>
3 <div id="control-panel"></div>
4 <div>Input: <input id="prog-input"></input></div>
5 <div>Output: <pre id="prog-output"></pre></div>
6 <div><button id="run-button">Run</button></div>
7 <pre id="result"></pre>
8 `;
9
10 function makeSelect(container, labelText, optionsArray, fun) {
11 var label = document.createElement('label');
12 label.innerHTML = labelText;
13 container.appendChild(label);
14 var select = document.createElement("select");
15 for (var i = 0; i < optionsArray.length; i++) {
16 var op = document.createElement("option");
17 op.text = optionsArray[i].filename;
18 op.value = optionsArray[i].contents;
19 select.options.add(op);
20 }
21 select.onchange = function(e) {
22 fun(optionsArray[select.selectedIndex]);
23 };
24 select.selectedIndex = 0;
25 label.appendChild(select);
26 return select;
27 };
28
29 function selectOptionByText(selectElem, text) {
30 var optElem;
31 for (var i = 0; optElem = selectElem.options[i]; i++) {
32 if (optElem.text === text) {
33 selectElem.selectedIndex = i;
34 selectElem.dispatchEvent(new Event('change'));
35 return;
36 }
37 }
38 }
39
40 var controlPanel = document.getElementById('control-panel');
41 var select = makeSelect(controlPanel, "example program:", examplePrograms, function(option) {
42 document.getElementById('prog').value = option.contents;
43 });
44 selectOptionByText(select, config.initialOption);
45 }
0 examplePrograms = [
1 {
2 "contents": "#1#1+\n",
3 "filename": "add-one-and-one.emmental"
4 },
5 {
6 "contents": ";#58#126#63#36!;#46#36#!;#0#1!;#0#2!;#0#3!;#0#4!;#0#5!;#0#6!;#0#7!\n#0#33#111#108#108#101#72$\n",
7 "filename": "hello.emmental"
8 },
9 {
10 "contents": "#59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!,#77-~?\n",
11 "filename": "is-the-input-M.emmental"
12 },
13 {
14 "contents": ";#43#38!#1#1&\n",
15 "filename": "redefine-ampersand-as-add.emmental"
16 },
17 {
18 "contents": "#67#66#65^v^-+^^v^v^v-+^v-+^v-+vv\n",
19 "filename": "swap-top-of-stack.emmental"
20 }
21 ];
0 ;#58#126#63#36!;#46#36#!;#0#1!;#0#2!;#0#3!;#0#4!;#0#5!;#0#6!;#0#7!
1 #0#33#111#108#108#101#72$
0 #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!,#77-~?
0 #67#66#65^v^-+^^v^v^v-+^v-+^v-+vv
+0
-1
eg/testprog10.emmental less more
0 #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!,#77-~?
+0
-417
src/Emmental.hs less more
0 --
1 -- Emmental.hs
2 -- Interpreter for the Emmental Programming Language
3 -- Chris Pressey, Cat's Eye Technologies
4 -- This work is in the public domain. See UNLICENSE for more information.
5 --
6
7 module Emmental where
8
9 import qualified Data.Map as Map
10 import qualified Data.Char as Char
11
12
13 -----------------------------------------------------------------------
14 -- ============================ Symbols ============================ --
15 -----------------------------------------------------------------------
16
17 type Symbol = Char
18
19
20 -----------------------------------------------------------------------
21 -- ======================== Program States ========================= --
22 -----------------------------------------------------------------------
23
24 data State = State [Symbol] [Symbol]
25 deriving (Ord, Eq, Show)
26
27 pop (State (head:tail) queue) = (head, State tail queue)
28 push (State list queue) sym = (State (sym:list) queue)
29
30 popString (State (';':tail) queue) = ([], State tail queue)
31 popString (State (head:tail) queue) =
32 let
33 (string, state') = popString (State tail queue)
34 in
35 (string ++ [head], state')
36
37 enqueue (State stack queue) symbol = State stack (symbol:queue)
38 dequeue (State stack queue) =
39 let
40 symbol = last queue
41 queue' = init queue
42 in
43 (symbol, State stack queue')
44
45
46 -----------------------------------------------------------------------
47 -- ========================= Interpreters ========================== --
48 -----------------------------------------------------------------------
49
50 data Interpreter = Interp (Map.Map Symbol Operation)
51
52 fetch (Interp map) sym = Map.findWithDefault (fitRegOp opNop) sym map
53 supplant (Interp map) sym op = (Interp (Map.insert sym op map))
54
55
56 -----------------------------------------------------------------------
57 -- ========================== Operations =========================== --
58 -----------------------------------------------------------------------
59
60 type Operation = State -> Interpreter -> IO (State, Interpreter)
61
62 composeOps :: Operation -> Operation -> Operation
63
64 composeOps op1 op2 = f where
65 f state interpreter = do
66 (state', interpreter') <- op1 state interpreter
67 op2 state' interpreter'
68
69 createOp :: Interpreter -> [Symbol] -> Operation
70
71 createOp interpreter [] =
72 (fitRegOp opNop)
73 createOp interpreter (head:tail) =
74 composeOps (fetch interpreter head) (createOp interpreter tail)
75
76 --
77 -- It's useful for us to express a lot of our operators as non-monadic
78 -- functions that don't affect the interpreter. This is a little "adapter"
79 -- function that lets us create monadic functions with the right signature
80 -- from them.
81 --
82
83 fitRegOp :: (State -> State) -> Operation
84
85 fitRegOp regop = f where
86 f state interpreter =
87 let
88 state' = regop state
89 in
90 do return (state', interpreter)
91
92
93 ------------------------------------------------------------
94 --------------- The operations themselves. -----------------
95 ------------------------------------------------------------
96
97 --
98 -- Redefine the meaning of the symbol on the stack with
99 -- a mini-program also popped off the stack.
100 --
101
102 opSupplant state interpreter =
103 let
104 (opSym, state') = pop state
105 (newOpDefn, state'') = popString state'
106 newOp = createOp interpreter newOpDefn
107 in
108 do return (state'', supplant interpreter opSym newOp)
109
110 --
111 -- Execute the symbol on the stack with the current interpreter.
112 --
113
114 opEval state interpreter =
115 let
116 (opSym, state') = pop state
117 newOp = createOp interpreter [opSym]
118 in
119 newOp state' interpreter
120
121 --
122 -- I/O.
123 --
124
125 opInput state interpreter = do
126 symbol <- getChar
127 do return (push state symbol, interpreter)
128
129 opOutput state interpreter =
130 let
131 (symbol, state') = pop state
132 in do
133 putChar symbol
134 return (state', interpreter)
135
136 --
137 -- Primitive arithmetic.
138 --
139
140 opAdd state =
141 let
142 (symA, state') = pop state
143 (symB, state'') = pop state'
144 in
145 push state'' (Char.chr (((Char.ord symB) + (Char.ord symA)) `mod` 256))
146
147 opSubtract state =
148 let
149 (symA, state') = pop state
150 (symB, state'') = pop state'
151 in
152 push state'' (Char.chr (((Char.ord symB) - (Char.ord symA)) `mod` 256))
153
154 discreteLog 0 = 8
155 discreteLog 1 = 0
156 discreteLog 2 = 1
157 discreteLog n = (discreteLog (n `div` 2)) + 1
158
159 opDiscreteLog state =
160 let
161 (symbol, state') = pop state
162 in
163 push state' (Char.chr (discreteLog (Char.ord symbol)))
164
165 --
166 -- Stack manipulation.
167 --
168
169 --
170 -- Pop the top symbol of the stack, make a copy of it, push it back onto the
171 -- stack, and enqueue the copy onto the queue.
172 --
173
174 opEnqueueCopy state =
175 let
176 (sym, _) = pop state
177 in
178 enqueue state sym
179
180 --
181 -- Dequeue a symbol from the queue and push it onto the stack.
182 --
183
184 opDequeue state =
185 let
186 (sym, state') = dequeue state
187 in
188 push state' sym
189
190 --
191 -- Duplicate the top symbol of the stack.
192 --
193
194 opDuplicate state =
195 let
196 (symbol, _) = pop state
197 in
198 push state symbol
199
200 --
201 -- Miscellaneous operations.
202 --
203
204 opNop state =
205 state
206
207 --
208 -- Parameterizable operations.
209 --
210
211 opPushValue value state =
212 push state (Char.chr value)
213
214 opAccumValue value state =
215 let
216 (sym, state') = pop state
217 value' = ((Char.ord sym) * 10) + value
218 in
219 push state' (Char.chr (value' `mod` 256))
220
221
222 -----------------------------------------------------------------------
223 -- ===================== Debugging Functions ======================= --
224 -----------------------------------------------------------------------
225
226 type Debugger = State -> Interpreter -> IO ()
227
228 debugNop s i = do
229 return ()
230
231 debugPrintState s i = do
232 putStr ((show s) ++ "\n")
233 return ()
234
235
236 -----------------------------------------------------------------------
237 -- ============================ Executor =========================== --
238 -----------------------------------------------------------------------
239
240 execute :: [Symbol] -> State -> Interpreter -> Debugger -> IO (State, Interpreter)
241
242 execute [] state interpreter debugger =
243 return (state, interpreter)
244 execute (opSym:program') state interpreter debugger =
245 let
246 operation = fetch interpreter opSym
247 in do
248 (state', interpreter') <- operation state interpreter
249 debugger state' interpreter'
250 execute program' state' interpreter' debugger
251
252
253 -----------------------------------------------------------------------
254 -- ====================== Top-Level Function ======================= --
255 -----------------------------------------------------------------------
256
257 initialInterpreter = Interp
258 (Map.fromList
259 [
260 ('.', opOutput),
261 (',', opInput),
262
263 ('#', fitRegOp (opPushValue 0)),
264 ('0', fitRegOp (opAccumValue 0)),
265 ('1', fitRegOp (opAccumValue 1)),
266 ('2', fitRegOp (opAccumValue 2)),
267 ('3', fitRegOp (opAccumValue 3)),
268 ('4', fitRegOp (opAccumValue 4)),
269 ('5', fitRegOp (opAccumValue 5)),
270 ('6', fitRegOp (opAccumValue 6)),
271 ('7', fitRegOp (opAccumValue 7)),
272 ('8', fitRegOp (opAccumValue 8)),
273 ('9', fitRegOp (opAccumValue 9)),
274
275 ('+', fitRegOp opAdd),
276 ('-', fitRegOp opSubtract),
277 ('~', fitRegOp opDiscreteLog),
278
279 ('^', fitRegOp opEnqueueCopy),
280 ('v', fitRegOp opDequeue),
281 (':', fitRegOp opDuplicate),
282
283 ('!', opSupplant),
284 ('?', opEval),
285
286 (';', fitRegOp (opPushValue (Char.ord ';')))
287 ]
288 )
289
290 initialState = State [] []
291
292 emmental string = do
293 (state, interpreter) <- execute string initialState initialInterpreter debugNop
294 return state
295
296 debug string = do
297 (state, interpreter) <- execute string initialState initialInterpreter debugPrintState
298 return state
299
300
301 -----------------------------------------------------------------------
302 -- ========================== Test Cases =========================== --
303 -----------------------------------------------------------------------
304
305 --
306 -- Drivers for test cases. 'demo' runs them straight, whereas 'test'
307 -- uses the debugger.
308 --
309
310 demo n = emmental (testProg n)
311
312 test n = debug (testProg n)
313
314 --
315 -- Here we introduce a bit of a cheat, in order to make writing
316 -- complex Emmental programs tolerable. You can still see the
317 -- programs in their fully glory by executing "show (testProg n)".
318 --
319
320 quote [] = []
321 quote (symbol:rest) = "#" ++ (show (Char.ord symbol)) ++ (quote rest)
322
323 --
324 -- Add one and one.
325 --
326
327 testProg 1 = "#1#1+"
328
329 --
330 -- Redefine & as "+".
331 --
332
333 testProg 2 = ";#43#38!#1#1&" -- 59,43,38 ==> ";+&"
334
335 --
336 -- Redefine 0 as "9".
337 --
338
339 testProg 3 = ";#57#48!#0" -- 59,57,48 ==> ";90"
340
341 --
342 -- Redefine 0 as "#48?". This results in an infinite loop when 0 is executed.
343 --
344
345 testProg 4 = ";#35#52#56#63#48!0" -- 59,35,52,56,63,48 ==> ";#48?0"
346
347 --
348 -- Redefine $ as ".#36?". This results in a loop that pops symbols and
349 -- and prints them, until the stack underflows, when $ is executed.
350 --
351
352 testProg 5 = ";#46#35#51#54#63#36! #65#66#67#68#69$"
353
354 --
355 -- Duplicate the top stack element (assuming an empty queue.)
356 -- This shows that the : operation is not strictly necessary
357 -- (when you know the size of the queue.)
358 --
359
360 testProg 6 = "#65^v"
361
362 --
363 -- Discard the top stack element (assuming more than one element
364 -- on the stack, and an empty queue.)
365 --
366
367 testProg 7 = "#33#123^v-+"
368
369 --
370 -- Swap the top two elements of the stack (assuming an empty queue.)
371 --
372
373 testProg 8 = "#67#66#65^v^-+^^v^v^v-+^v-+^v-+vv"
374
375 --
376 -- Input a symbol. Report whether its ASCII value is even or odd.
377 --
378
379 testProg 9 = (quote ";^v:") ++ "!" ++ -- : = dup
380 (quote ";#69.") ++ "#!" ++ -- NUL = print "E"
381 (quote ";#79.") ++ "#128!" ++ -- \128 = print "O"
382 (quote (";" ++ (take 127 [':',':'..]) ++ -- m = mul by 128
383 (take 127 ['+','+'..]) ++ "m")) ++ "!" ++
384 ",m?"
385
386 --
387 -- Input a symbol. Report whether it is M or not.
388 --
389
390 testProg 10 = (quote ";#78.") ++ "#!" ++ -- NUL = print "N"
391 ";##1!" ++ -- SOH = same as NUL
392 ";##2!" ++ -- STX = same as NUL
393 ";##3!" ++ -- ETX = same as NUL
394 ";##4!" ++ -- EOT = same as NUL
395 ";##5!" ++ -- ENQ = same as NUL
396 ";##6!" ++ -- ACK = same as NUL
397 ";##7!" ++ -- BEL = same as NUL
398 (quote ";#89.") ++ "#8!" ++ -- BS = print "Y"
399 ",#77-~?"
400
401 --
402 -- Same as testProg 5, except stop printing when a NUL is
403 -- encountered, instead of just underflowing the stack.
404 --
405
406 testProg 11 = ";" ++ (quote ":~?$") ++ "!" ++ -- $ = dup & test
407 ";" ++ (quote ".$") ++ "#!" ++ -- NUL = print & repeat
408 ";#0#1!" ++ -- SOH = same as NUL
409 ";#0#2!" ++ -- STX = same as NUL
410 ";#0#3!" ++ -- ETX = same as NUL
411 ";#0#4!" ++ -- EOT = same as NUL
412 ";#0#5!" ++ -- ENQ = same as NUL
413 ";#0#6!" ++ -- ACK = same as NUL
414 ";#0#7!" ++ -- BEL = same as NUL
415 -- BS = stop (nop)
416 "#0" ++ (quote (reverse "Hello!")) ++ "$"
0 {-# LANGUAGE OverloadedStrings #-}
1
2 module Main where
3
4 import Haste.DOM (withElems, getValue, setProp)
5 import Haste.Events (onEvent, MouseEvent(Click))
6 import Haste.Foreign (ffi)
7
8 import Language.Emmental (emmentalWithIO)
9
10
11 getCh :: IO Char
12 getCh = ffi "(function() {var i=document.getElementById('prog-input'); var s=i.value; i.value=s.substring(1); return s.charCodeAt(0);})"
13
14 putCh :: Char -> IO ()
15 putCh = ffi "(function(c) {var o=document.getElementById('prog-output'); o.textContent += String.fromCharCode(c);})"
16
17 clearOutput :: IO ()
18 clearOutput = ffi "(function(c) {var o=document.getElementById('prog-output'); o.textContent = '';})"
19
20 main = withElems ["prog", "result", "run-button"] driver
21
22 driver [progElem, resultElem, runButtonElem] =
23 onEvent runButtonElem Click $ \_ -> do
24 Just prog <- getValue progElem
25 clearOutput
26 r <- emmentalWithIO (getCh) (putCh) prog
27 setProp resultElem "textContent" $ show $ r
0 --
1 -- Emmental.hs
2 -- Interpreter for the Emmental Programming Language
3 -- Chris Pressey, Cat's Eye Technologies
4 -- This work is in the public domain. See UNLICENSE for more information.
5 --
6
7 module Language.Emmental where
8
9 import Prelude (
10 Show, Char, IO, putStr, getChar, putChar, last, init,
11 (++), (+), (-), (*), mod, div, return, take, reverse, show
12 )
13
14 import qualified Data.Map as Map
15 import qualified Data.Char as Char
16
17
18 -----------------------------------------------------------------------
19 -- ============================ Symbols ============================ --
20 -----------------------------------------------------------------------
21
22 type Symbol = Char
23
24
25 -----------------------------------------------------------------------
26 -- ======================== Program States ========================= --
27 -----------------------------------------------------------------------
28
29 data State = State {
30 stack :: [Symbol],
31 queue :: [Symbol],
32 getCh :: IO Char,
33 putCh :: Char -> IO ()
34 }
35
36 instance Show State where
37 show State{ stack=stack, queue=queue } =
38 "State {stack = " ++ (show stack) ++ ", queue = " ++ (show queue) ++ "}"
39
40 pop st@State{ stack=(head:tail) } = (head, st{ stack=tail })
41 push st@State{ stack=stack } sym = st{ stack=(sym:stack) }
42
43 popString st@State{ stack=(';':tail) } = ([], st{ stack=tail })
44 popString st@State{ stack=(head:tail) } =
45 let
46 (string, state') = popString st{ stack=tail }
47 in
48 (string ++ [head], state')
49
50 enqueue st@State{ queue=queue } symbol = st{ queue=(symbol:queue) }
51 dequeue st@State{ queue=queue } =
52 let
53 symbol = last queue
54 queue' = init queue
55 in
56 (symbol, st{ queue=queue' })
57
58
59 -----------------------------------------------------------------------
60 -- ========================= Interpreters ========================== --
61 -----------------------------------------------------------------------
62
63 data Interpreter = Interp (Map.Map Symbol Operation)
64
65 fetch (Interp map) sym = Map.findWithDefault (fitRegOp opNop) sym map
66 supplant (Interp map) sym op = (Interp (Map.insert sym op map))
67
68
69 -----------------------------------------------------------------------
70 -- ========================== Operations =========================== --
71 -----------------------------------------------------------------------
72
73 type Operation = State -> Interpreter -> IO (State, Interpreter)
74
75 composeOps :: Operation -> Operation -> Operation
76
77 composeOps op1 op2 = f where
78 f state interpreter = do
79 (state', interpreter') <- op1 state interpreter
80 op2 state' interpreter'
81
82 createOp :: Interpreter -> [Symbol] -> Operation
83
84 createOp interpreter [] =
85 (fitRegOp opNop)
86 createOp interpreter (head:tail) =
87 composeOps (fetch interpreter head) (createOp interpreter tail)
88
89 --
90 -- It's useful for us to express a lot of our operators as non-monadic
91 -- functions that don't affect the interpreter. This is a little "adapter"
92 -- function that lets us create monadic functions with the right signature
93 -- from them.
94 --
95
96 fitRegOp :: (State -> State) -> Operation
97
98 fitRegOp regop = f where
99 f state interpreter =
100 let
101 state' = regop state
102 in
103 do return (state', interpreter)
104
105
106 ------------------------------------------------------------
107 --------------- The operations themselves. -----------------
108 ------------------------------------------------------------
109
110 --
111 -- Redefine the meaning of the symbol on the stack with
112 -- a mini-program also popped off the stack.
113 --
114
115 opSupplant state interpreter =
116 let
117 (opSym, state') = pop state
118 (newOpDefn, state'') = popString state'
119 newOp = createOp interpreter newOpDefn
120 in
121 do return (state'', supplant interpreter opSym newOp)
122
123 --
124 -- Execute the symbol on the stack with the current interpreter.
125 --
126
127 opEval state interpreter =
128 let
129 (opSym, state') = pop state
130 newOp = createOp interpreter [opSym]
131 in
132 newOp state' interpreter
133
134 --
135 -- I/O.
136 --
137
138 opInput state@State{ getCh=getCh } interpreter = do
139 symbol <- getCh
140 do return (push state symbol, interpreter)
141
142 opOutput state@State{ putCh=putCh } interpreter =
143 let
144 (symbol, state') = pop state
145 in do
146 putCh symbol
147 return (state', interpreter)
148
149 --
150 -- Primitive arithmetic.
151 --
152
153 opAdd state =
154 let
155 (symA, state') = pop state
156 (symB, state'') = pop state'
157 in
158 push state'' (Char.chr (((Char.ord symB) + (Char.ord symA)) `mod` 256))
159
160 opSubtract state =
161 let
162 (symA, state') = pop state
163 (symB, state'') = pop state'
164 in
165 push state'' (Char.chr (((Char.ord symB) - (Char.ord symA)) `mod` 256))
166
167 discreteLog 0 = 8
168 discreteLog 1 = 0
169 discreteLog 2 = 1
170 discreteLog n = (discreteLog (n `div` 2)) + 1
171
172 opDiscreteLog state =
173 let
174 (symbol, state') = pop state
175 in
176 push state' (Char.chr (discreteLog (Char.ord symbol)))
177
178 --
179 -- Stack manipulation.
180 --
181
182 --
183 -- Pop the top symbol of the stack, make a copy of it, push it back onto the
184 -- stack, and enqueue the copy onto the queue.
185 --
186
187 opEnqueueCopy state =
188 let
189 (sym, _) = pop state
190 in
191 enqueue state sym
192
193 --
194 -- Dequeue a symbol from the queue and push it onto the stack.
195 --
196
197 opDequeue state =
198 let
199 (sym, state') = dequeue state
200 in
201 push state' sym
202
203 --
204 -- Duplicate the top symbol of the stack.
205 --
206
207 opDuplicate state =
208 let
209 (symbol, _) = pop state
210 in
211 push state symbol
212
213 --
214 -- Miscellaneous operations.
215 --
216
217 opNop state =
218 state
219
220 --
221 -- Parameterizable operations.
222 --
223
224 opPushValue value state =
225 push state (Char.chr value)
226
227 opAccumValue value state =
228 let
229 (sym, state') = pop state
230 value' = ((Char.ord sym) * 10) + value
231 in
232 push state' (Char.chr (value' `mod` 256))
233
234
235 -----------------------------------------------------------------------
236 -- ===================== Debugging Functions ======================= --
237 -----------------------------------------------------------------------
238
239 type Debugger = State -> Interpreter -> IO ()
240
241 debugNop s i = do
242 return ()
243
244 debugPrintState s i = do
245 putStr ((show s) ++ "\n")
246 return ()
247
248
249 -----------------------------------------------------------------------
250 -- ============================ Executor =========================== --
251 -----------------------------------------------------------------------
252
253 execute :: [Symbol] -> State -> Interpreter -> Debugger -> IO (State, Interpreter)
254
255 execute [] state interpreter debugger =
256 return (state, interpreter)
257 execute (opSym:program') state interpreter debugger =
258 let
259 operation = fetch interpreter opSym
260 in do
261 (state', interpreter') <- operation state interpreter
262 debugger state' interpreter'
263 execute program' state' interpreter' debugger
264
265
266 -----------------------------------------------------------------------
267 -- ====================== Top-Level Function ======================= --
268 -----------------------------------------------------------------------
269
270 initialInterpreter = Interp
271 (Map.fromList
272 [
273 ('.', opOutput),
274 (',', opInput),
275
276 ('#', fitRegOp (opPushValue 0)),
277 ('0', fitRegOp (opAccumValue 0)),
278 ('1', fitRegOp (opAccumValue 1)),
279 ('2', fitRegOp (opAccumValue 2)),
280 ('3', fitRegOp (opAccumValue 3)),
281 ('4', fitRegOp (opAccumValue 4)),
282 ('5', fitRegOp (opAccumValue 5)),
283 ('6', fitRegOp (opAccumValue 6)),
284 ('7', fitRegOp (opAccumValue 7)),
285 ('8', fitRegOp (opAccumValue 8)),
286 ('9', fitRegOp (opAccumValue 9)),
287
288 ('+', fitRegOp opAdd),
289 ('-', fitRegOp opSubtract),
290 ('~', fitRegOp opDiscreteLog),
291
292 ('^', fitRegOp opEnqueueCopy),
293 ('v', fitRegOp opDequeue),
294 (':', fitRegOp opDuplicate),
295
296 ('!', opSupplant),
297 ('?', opEval),
298
299 (';', fitRegOp (opPushValue (Char.ord ';')))
300 ]
301 )
302
303 initialState = State { stack=[], queue=[], getCh=getChar, putCh=putChar }
304
305 emmental string = do
306 (state, interpreter) <- execute string initialState initialInterpreter debugNop
307 return state
308
309 emmentalWithIO getCh putCh string =
310 let
311 i = initialState
312 i' = i{ getCh=getCh, putCh=putCh }
313 in do
314 (state, interpreter) <- execute string i' initialInterpreter debugNop
315 return state
316
317 debug string = do
318 (state, interpreter) <- execute string initialState initialInterpreter debugPrintState
319 return state
320
321
322 -----------------------------------------------------------------------
323 -- ========================== Test Cases =========================== --
324 -----------------------------------------------------------------------
325
326 --
327 -- Drivers for test cases. 'demo' runs them straight, whereas 'test'
328 -- uses the debugger.
329 --
330
331 demo n = emmental (testProg n)
332
333 test n = debug (testProg n)
334
335 --
336 -- Here we introduce a bit of a cheat, in order to make writing
337 -- complex Emmental programs tolerable. You can still see the
338 -- programs in their full glory by executing "show (testProg n)".
339 --
340
341 quote [] = []
342 quote (symbol:rest) = "#" ++ (show (Char.ord symbol)) ++ (quote rest)
343
344 --
345 -- Add one and one.
346 --
347
348 testProg 1 = "#1#1+"
349
350 --
351 -- Redefine & as "+".
352 --
353
354 testProg 2 = ";#43#38!#1#1&" -- 59,43,38 ==> ";+&"
355
356 --
357 -- Redefine 0 as "9".
358 --
359
360 testProg 3 = ";#57#48!#0" -- 59,57,48 ==> ";90"
361
362 --
363 -- Redefine 0 as "#48?". This results in an infinite loop when 0 is executed.
364 --
365
366 testProg 4 = ";#35#52#56#63#48!0" -- 59,35,52,56,63,48 ==> ";#48?0"
367
368 --
369 -- Redefine $ as ".#36?". This results in a loop that pops symbols and
370 -- and prints them, until the stack underflows, when $ is executed.
371 --
372
373 testProg 5 = ";#46#35#51#54#63#36! #65#66#67#68#69$"
374
375 --
376 -- Duplicate the top stack element (assuming an empty queue.)
377 -- This shows that the : operation is not strictly necessary
378 -- (when you know the size of the queue.)
379 --
380
381 testProg 6 = "#65^v"
382
383 --
384 -- Discard the top stack element (assuming more than one element
385 -- on the stack, and an empty queue.)
386 --
387
388 testProg 7 = "#33#123^v-+"
389
390 --
391 -- Swap the top two elements of the stack (assuming an empty queue.)
392 --
393
394 testProg 8 = "#67#66#65^v^-+^^v^v^v-+^v-+^v-+vv"
395
396 --
397 -- Input a symbol. Report whether its ASCII value is even or odd.
398 --
399
400 testProg 9 = (quote ";^v:") ++ "!" ++ -- : = dup
401 (quote ";#69.") ++ "#!" ++ -- NUL = print "E"
402 (quote ";#79.") ++ "#128!" ++ -- \128 = print "O"
403 (quote (";" ++ (take 127 [':',':'..]) ++ -- m = mul by 128
404 (take 127 ['+','+'..]) ++ "m")) ++ "!" ++
405 ",m?"
406
407 --
408 -- Input a symbol. Report whether it is M or not.
409 --
410
411 testProg 10 = (quote ";#78.") ++ "#!" ++ -- NUL = print "N"
412 ";##1!" ++ -- SOH = same as NUL
413 ";##2!" ++ -- STX = same as NUL
414 ";##3!" ++ -- ETX = same as NUL
415 ";##4!" ++ -- EOT = same as NUL
416 ";##5!" ++ -- ENQ = same as NUL
417 ";##6!" ++ -- ACK = same as NUL
418 ";##7!" ++ -- BEL = same as NUL
419 (quote ";#89.") ++ "#8!" ++ -- BS = print "Y"
420 ",#77-~?"
421
422 --
423 -- Same as testProg 5, except stop printing when a NUL is
424 -- encountered, instead of just underflowing the stack.
425 --
426
427 testProg 11 = ";" ++ (quote ":~?$") ++ "!" ++ -- $ = dup & test
428 ";" ++ (quote ".$") ++ "#!" ++ -- NUL = print & repeat
429 ";#0#1!" ++ -- SOH = same as NUL
430 ";#0#2!" ++ -- STX = same as NUL
431 ";#0#3!" ++ -- ETX = same as NUL
432 ";#0#4!" ++ -- EOT = same as NUL
433 ";#0#5!" ++ -- ENQ = same as NUL
434 ";#0#6!" ++ -- ACK = same as NUL
435 ";#0#7!" ++ -- BEL = same as NUL
436 -- BS = stop (nop)
437 "#0" ++ (quote (reverse "Hello!")) ++ "$"
00 module Main where
11
22 import System.Environment
3 import Emmental
3 import Language.Emmental
44
55 main = do
66 args <- getArgs
00 #!/bin/sh
11
2 ./build.sh || exit 1
3
4 falderal --substring-error tests/Emmental.markdown
2 falderal --substring-error tests/Emmental.md
+0
-113
tests/Emmental.markdown less more
0 Test Suite for Emmental
1 =======================
2
3 This test suite is written in the format of Falderal 0.9. It is far from
4 exhaustive, but provides a basic sanity check on the language.
5
6 Emmental Tests
7 --------------
8
9 -> Functionality "Interpret Emmental Program" is implemented by
10 -> shell command
11 -> "bin/emmental %(test-body-file)"
12
13 -> Functionality "Interpret Emmental Program and Show Final State"
14 -> is implemented by shell command
15 -> "bin/emmental -r %(test-body-file)"
16
17 -> Tests for functionality "Interpret Emmental Program and Show Final State"
18
19 Add one and one.
20
21 | #1#1+
22 = State "\STX" ""
23
24 Redefine `&` as `+`. (`59,43,38 ==> ";+&"`)
25
26 | ;#43#38!#1#1&
27 = State "\STX" ""
28
29 Redefine `0` as `9`. (`59,57,48 ==> ";90"`)
30
31 | ;#57#48!#0
32 = State "\t" ""
33
34 Redefine `$` as `.#36?`. This results in a loop that pops symbols and
35 and prints them, until the stack underflows, when `$` is executed.
36
37 | ;#46#35#51#54#63#36! #65#66#67#68#69$
38 ? pop
39
40 Duplicate the top stack element (assuming an empty queue.)
41 This shows that the `:` operation is not strictly necessary
42 (when you know the size of the queue.)
43
44 | #65^v
45 = State "AA" ""
46
47 Discard the top stack element (assuming more than one element
48 on the stack, and an empty queue.)
49
50 | #33#123^v-+
51 = State "!" ""
52
53 Swap the top two elements of the stack (assuming an empty queue.)
54
55 | #67#66#65^v^-+^^v^v^v-+^v-+^v-+vv
56 = State "BAC" ""
57
58 -> Tests for functionality "Interpret Emmental Program"
59
60 Input a symbol. Report whether its ASCII value is even or odd.
61
62 | #59#94#118#58!#59#35#54#57#46#!#59#35#55#57#46#128!#59#58#58#58#58#58
63 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
64 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
65 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
66 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
67 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
68 | #58#58#58#58#58#58#58#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
69 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
70 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
71 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
72 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
73 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#109!,m?
74 + @
75 = E
76
77 | #59#94#118#58!#59#35#54#57#46#!#59#35#55#57#46#128!#59#58#58#58#58#58
78 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
79 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
80 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
81 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
82 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
83 | #58#58#58#58#58#58#58#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
84 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
85 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
86 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
87 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
88 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#109!,m?
89 + A
90 = O
91
92 Input a symbol. Report whether it is M or not.
93
94 | #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!
95 | ,#77-~?
96 + M
97 = Y
98
99 | #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!
100 | ,#77-~?
101 + z
102 = N
103
104 Redefine `$` such that this results in a loop that pops symbols and
105 and prints them, until the stack underflows, when `$` is executed,
106 except stop printing when a NUL is encountered, instead of just
107 underflowing the stack. (See `testProg 5` and `testProg 11` in `Emmental.hs`
108 for a more lucid explanation.)
109
110 | ;#58#126#63#36!;#46#36#!;#0#1!;#0#2!;#0#3!;#0#4!;#0#5!;#0#6!;#0#7!
111 | #0#33#111#108#108#101#72$
112 = Hello!
0 Test Suite for Emmental
1 =======================
2
3 This test suite is written in the format of Falderal 0.9. It is far from
4 exhaustive, but provides a basic sanity check on the language.
5
6 Emmental Tests
7 --------------
8
9 -> Functionality "Interpret Emmental Program" is implemented by
10 -> shell command
11 -> "bin/emmental %(test-body-file)"
12
13 -> Functionality "Interpret Emmental Program and Show Final State"
14 -> is implemented by shell command
15 -> "bin/emmental -r %(test-body-file)"
16
17 -> Tests for functionality "Interpret Emmental Program and Show Final State"
18
19 Add one and one.
20
21 | #1#1+
22 = State {stack = "\STX", queue = ""}
23
24 Redefine `&` as `+`. (`59,43,38 ==> ";+&"`)
25
26 | ;#43#38!#1#1&
27 = State {stack = "\STX", queue = ""}
28
29 Redefine `0` as `9`. (`59,57,48 ==> ";90"`)
30
31 | ;#57#48!#0
32 = State {stack = "\t", queue = ""}
33
34 Redefine `$` as `.#36?`. This results in a loop that pops symbols and
35 and prints them, until the stack underflows, when `$` is executed.
36
37 | ;#46#35#51#54#63#36! #65#66#67#68#69$
38 ? pop
39
40 Duplicate the top stack element (assuming an empty queue.)
41 This shows that the `:` operation is not strictly necessary
42 (when you know the size of the queue.)
43
44 | #65^v
45 = State {stack = "AA", queue = ""}
46
47 Discard the top stack element (assuming more than one element
48 on the stack, and an empty queue.)
49
50 | #33#123^v-+
51 = State {stack = "!", queue = ""}
52
53 Swap the top two elements of the stack (assuming an empty queue.)
54
55 | #67#66#65^v^-+^^v^v^v-+^v-+^v-+vv
56 = State {stack = "BAC", queue = ""}
57
58 -> Tests for functionality "Interpret Emmental Program"
59
60 Input a symbol. Report whether its ASCII value is even or odd.
61
62 | #59#94#118#58!#59#35#54#57#46#!#59#35#55#57#46#128!#59#58#58#58#58#58
63 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
64 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
65 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
66 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
67 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
68 | #58#58#58#58#58#58#58#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
69 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
70 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
71 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
72 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
73 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#109!,m?
74 + @
75 = E
76
77 | #59#94#118#58!#59#35#54#57#46#!#59#35#55#57#46#128!#59#58#58#58#58#58
78 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
79 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
80 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
81 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
82 | #58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58#58
83 | #58#58#58#58#58#58#58#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
84 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
85 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
86 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
87 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43
88 | #43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#43#109!,m?
89 + A
90 = O
91
92 Input a symbol. Report whether it is M or not.
93
94 | #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!
95 | ,#77-~?
96 + M
97 = Y
98
99 | #59#35#55#56#46#!;##1!;##2!;##3!;##4!;##5!;##6!;##7!#59#35#56#57#46#8!
100 | ,#77-~?
101 + z
102 = N
103
104 Redefine `$` such that this results in a loop that pops symbols and
105 and prints them, until the stack underflows, when `$` is executed,
106 except stop printing when a NUL is encountered, instead of just
107 underflowing the stack. (See `testProg 5` and `testProg 11` in `Emmental.hs`
108 for a more lucid explanation.)
109
110 | ;#58#126#63#36!;#46#36#!;#0#1!;#0#2!;#0#3!;#0#4!;#0#5!;#0#6!;#0#7!
111 | #0#33#111#108#108#101#72$
112 = Hello!